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ArchezVaruuna
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Fix copyright tex for GC JP (HarbourMasters#5324)
* Fix copyright tex for GC JP * add 2004 texture for jp ce
1 parent a4b05c2 commit d211267

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5 files changed

+26
-8
lines changed

5 files changed

+26
-8
lines changed

soh/assets/objects/object_mag/object_mag.h

Lines changed: 6 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -18,6 +18,12 @@ static const ALIGN_ASSET(2) char gTitleCopyright19982002Tex[] = dgTitleCopyright
1818
#define dgTitleCopyright19982003Tex "__OTR__objects/object_mag/gTitleCopyright19982003Tex"
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static const ALIGN_ASSET(2) char gTitleCopyright19982003Tex[] = dgTitleCopyright19982003Tex;
2020

21+
#define dgTitleCopyright19982004EngTex "__OTR__objects/object_mag/gTitleCopyright19982004EngTex"
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static const ALIGN_ASSET(2) char gTitleCopyright19982004EngTex[] = dgTitleCopyright19982004EngTex;
23+
24+
#define dgTitleCopyright19982004JpnTex "__OTR__objects/object_mag/gTitleCopyright19982004JpnTex"
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static const ALIGN_ASSET(2) char gTitleCopyright19982004JpnTex[] = dgTitleCopyright19982004JpnTex;
26+
2127
#define dgTitleMasterQuestSubtitleTex "__OTR__objects/object_mag/gTitleMasterQuestSubtitleTex"
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static const ALIGN_ASSET(2) char gTitleMasterQuestSubtitleTex[] = dgTitleMasterQuestSubtitleTex;
2329

soh/assets/xml/GC_MQ_NTSC_J/objects/object_mag.xml

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
<Root>
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<File Name="object_mag" Segment="6">
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<Texture Name="gTitleZeldaShieldLogoMQTex" OutName="title_zelda_shield_logo_mq" Format="rgba32" Width="160" Height="160" Offset="0x0"/>
4-
<Texture Name="gTitleCopyright19982003Tex" OutName="title_copyright_19982003" Format="ia8" Width="160" Height="16" Offset="0x19000"/>
4+
<Texture Name="gTitleCopyright19982002Tex" OutName="title_copyright_19982002" Format="ia8" Width="160" Height="16" Offset="0x19000"/>
55
<Texture Name="gTitleEffectMask00Tex" OutName="title_effect_mask_0_0" Format="i4" Width="64" Height="64" Offset="0x1B600"/>
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<Texture Name="gTitleEffectMask01Tex" OutName="title_effect_mask_0_1" Format="i4" Width="64" Height="64" Offset="0x1BE00"/>
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<Texture Name="gTitleEffectMask02Tex" OutName="title_effect_mask_0_2" Format="i4" Width="64" Height="64" Offset="0x1C600"/>
@@ -18,4 +18,4 @@
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<Texture Name="gTitleDiskTex" OutName="title_disk" Format="ia8" Width="48" Height="16" Offset="0x1B300"/>
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<Texture Name="gTitleTitleJPNTex" OutName="title_title_jpn" Format="i8" Width="128" Height="16" Offset="0x20740"/>
2020
</File>
21-
</Root>
21+
</Root>

soh/assets/xml/GC_NMQ_NTSC_J/objects/object_mag.xml

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
<Root>
22
<File Name="object_mag" Segment="6">
33
<Texture Name="gTitleZeldaShieldLogoMQTex" OutName="title_zelda_shield_logo_mq" Format="rgba32" Width="160" Height="160" Offset="0x0"/>
4-
<Texture Name="gTitleCopyright19982003Tex" OutName="title_copyright_19982003" Format="ia8" Width="160" Height="16" Offset="0x19000"/>
4+
<Texture Name="gTitleCopyright19982002Tex" OutName="title_copyright_19982002" Format="ia8" Width="160" Height="16" Offset="0x19000"/>
55
<Texture Name="gTitleDiskTex" OutName="title_disk" Format="ia8" Width="48" Height="16" Offset="0x19A00"/>
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<Texture Name="gTitleEffectMask00Tex" OutName="title_effect_mask_0_0" Format="i4" Width="64" Height="64" Offset="0x19D00"/>
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<Texture Name="gTitleEffectMask01Tex" OutName="title_effect_mask_0_1" Format="i4" Width="64" Height="64" Offset="0x1A500"/>
@@ -17,4 +17,4 @@
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<Texture Name="gTitleOcarinaOfTimeTMTextTex" OutName="title_ocarina_of_time_tm_text" Format="i8" Width="96" Height="8" Offset="0x1EB40"/>
1818
<Texture Name="gTitleTitleJPNTex" OutName="title_title_jpn" Format="i8" Width="128" Height="16" Offset="0x1EE40"/>
1919
</File>
20-
</Root>
20+
</Root>

soh/assets/xml/GC_NMQ_NTSC_J_CE/objects/object_mag.xml

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,8 @@
11
<Root>
22
<File Name="object_mag" Segment="6">
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<Texture Name="gTitleZeldaShieldLogoMQTex" OutName="title_zelda_shield_logo_mq" Format="rgba32" Width="160" Height="160" Offset="0x0"/>
4-
<Texture Name="gTitleCopyright19982002Tex" OutName="title_copyright_19982002" Format="ia8" Width="160" Height="16" Offset="0x19000"/>
5-
<Texture Name="gTitleCopyright19982003Tex" OutName="title_copyright_19982003" Format="ia8" Width="160" Height="16" Offset="0x19A00"/>
4+
<Texture Name="gTitleCopyright19982004JpnTex" OutName="title_copyright_19982004_jpn" Format="ia8" Width="160" Height="16" Offset="0x19000"/>
5+
<Texture Name="gTitleCopyright19982004EngTex" OutName="title_copyright_19982004_eng" Format="ia8" Width="160" Height="16" Offset="0x19A00"/>
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<Texture Name="gTitleDiskTex" OutName="title_disk" Format="ia8" Width="48" Height="16" Offset="0x1A400"/>
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<Texture Name="gTitleEffectMask00Tex" OutName="title_effect_mask_0_0" Format="i4" Width="64" Height="64" Offset="0x1A700"/>
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<Texture Name="gTitleEffectMask01Tex" OutName="title_effect_mask_0_1" Format="i4" Width="64" Height="64" Offset="0x1AF00"/>
@@ -18,4 +18,4 @@
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<Texture Name="gTitleOcarinaOfTimeTMTextTex" OutName="title_ocarina_of_time_tm_text" Format="i8" Width="96" Height="8" Offset="0x1F540"/>
1919
<Texture Name="gTitleTitleJPNTex" OutName="title_title_jpn" Format="i8" Width="128" Height="16" Offset="0x1F840"/>
2020
</File>
21-
</Root>
21+
</Root>

soh/src/overlays/actors/ovl_En_Mag/z_en_mag.c

Lines changed: 13 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -484,8 +484,17 @@ bool EnMag_ShouldDrawPressStart(Font* font, Gfx** gfxP, bool isActualText) {
484484
// Title logo is shifted to the left in Master Quest
485485
#define LOGO_X_SHIFT (isMQ ? 0 : -8)
486486
#define LOGO_TEX (isMQ ? gTitleZeldaShieldLogoMQTex : gTitleZeldaShieldLogoTex)
487+
// Copyright texture is different depending on the version
488+
// JPN CE displays two slightly different 2004 copyrights when lang is jpn or not
489+
// Otherwise the other GC JPN versions either display 2002 for JPN or 2003 for others
490+
// Else fallback to 2003 for GC or 1998 for N64
491+
#define COPYRIGHT_TEX \
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(isJpnGC_CE \
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? (gSaveContext.language == LANGUAGE_JPN ? gTitleCopyright19982004JpnTex : gTitleCopyright19982004EngTex) \
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: (isGC ? ((isJpnGC_notCE || gSaveContext.language == LANGUAGE_JPN) ? gTitleCopyright19982002Tex \
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: gTitleCopyright19982003Tex) \
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: gTitleCopyright1998Tex))
487497
// Copyright texture is larger on GC
488-
#define COPYRIGHT_TEX (isGC ? gTitleCopyright19982003Tex : gTitleCopyright1998Tex)
489498
#define COPYRIGHT_TEX_WIDTH (isGC ? 160 : 128)
490499
#define COPYRIGHT_TEX_LEFT (isGC ? 78 : 94)
491500

@@ -515,6 +524,9 @@ void EnMag_DrawInner(Actor* thisx, PlayState* play, Gfx** gfxP) {
515524
u16 rectTop;
516525
bool isMQ = ResourceMgr_IsGameMasterQuest();
517526
bool isGC = ResourceMgr_GetGamePlatform(0) == GAME_PLATFORM_GC;
527+
bool isJpnGC_CE = isGC && ResourceMgr_GetGameVersion(0) == OOT_NTSC_JP_GC_CE;
528+
bool isJpnGC_notCE =
529+
isGC && (ResourceMgr_GetGameVersion(0) == OOT_NTSC_JP_GC || ResourceMgr_GetGameVersion(0) == OOT_NTSC_JP_MQ);
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519531
gSPSegment(gfx++, 0x06, play->objectCtx.status[this->actor.objBankIndex].segment);
520532

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