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Hero Time 2 [seuck] [2014] |
Released At :
SEUCK Compo 2014
Achievements :
C64 Game Competition at SEUCK Compo 2014 : #5
Credits :
| Code | .... | Antifan of Equinoxe |
| | | Chris Yates |
| Music | .... | Richard of Blazon, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension |
| Graphics | .... | Indyjr of FanCA, Indy Software |
| Design | .... | Indyjr of FanCA, Indy Software |
| Linking | .... | Richard of Blazon, People of Liberty, Psytronik Software, Scene World Magazine, The New Dimension |
| Concept | .... | Indyjr of FanCA, Indy Software |
| Loader | .... | Martin Piper |
SIDs used in this release :
Download :
Look for downloads on external sites:
Pokefinder.org
User Comment Submitted by spider-j on 31 January 2014
| oh, and I beat the whole game in one try ... *yawn* | User Comment Submitted by spider-j on 31 January 2014
Completely boring game. Walk upwards, kill some enemy every now and then, occasionally wait for the spider enemy to pass, which movements truly suck.
GFX: too much green on green... quite dull. | User Comment Submitted by Didi on 26 January 2014
| Quite boring SEUCK. Good ingame graphics, but very few variations on enemies (I counted only 4: Warrior, spider, bat and fireball cannon) and some boxes are put too far aside to collect them. | User Comment Submitted by jailbird on 26 January 2014 User Comment Submitted by Mase on 26 January 2014
| Haha! Amazing how one word can get a response :) Well at least you know what you are I guess. | User Comment Submitted by Rough on 26 January 2014
| Still offendend, ey? You fucking lamer. | User Comment Submitted by Mase on 26 January 2014 User Comment Submitted by Rough on 25 January 2014
| And... in the title pic's upper left corner. Is that supposed to be like that or an error? | User Comment Submitted by Rough on 25 January 2014
| Thanks for the answer, Richard. | User Comment Submitted by Richard on 25 January 2014
@Rough
.tap versions of the games get released for use on hardware, such as a 1541U2 tape extender or DC2N, etc. Also for those who like the nostalgia about tape loaders. | User Comment Submitted by dink on 25 January 2014
My only complaints..
No BG Music & the enemies just run around the screen shooting randomly at the same interval, but never "at the player". | User Comment Submitted by Bago Zonde on 25 January 2014
| Grrr, really nice atmosphere but actually one thing piss me off! After cementary I was going left side and after change of background to building interiors - I've stuck at wall! So I must to start from the very beginning once again :(. | User Comment Submitted by Rough on 25 January 2014
| Hm, why do you guys release .tap versions of these games? (before anyone starts whining again, I'm asking cause I'd really like to know, not complaining) |
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