Showing posts with label Attributes. Show all posts
Showing posts with label Attributes. Show all posts

Thursday, June 10, 2010

How Many Attributes are TOO Many Attributes

I was reading a post from JB over at B/X BLACKRAZOR about character attributes and how many are too many in his opinion. While I agree with him in principal that too many attribute can become cumbersome and tedious, I find myself designing a game system that has 10 attributes.