As a DM of many many years, there is nothing I hate more than players ruining a good adventure opportunity with a simple spell.
How many times have you, as a DM, allowed a party to stumble on an interesting Cursed magic item and thought "Gee, it'll be interesting to see how they cope with this" or "This will make for a great side quest to see how they rid themselves of this item" only to have the know-it-all cleric throw Remove Curse all over your adventure hook?
