WAVE WARDEN

    Your lighthouse is the last defense against the creatures of the night. Sea beasts pour in from the surf— Sturdy Crustaceans ,  Slithering Sea Serpents,  and Boulder-throwing Octopi!

  You will slow, blind, and stun them with precise cursor aim. 

 Level up, choose upgrades (bigger beam, harder hits, crits, XP boosts), and pop Overcharge or Lens Flare when things get hairy.  Survive as long as you can, chase new high scores, and try not to lose the last boat.

How long will you last?

This game is for the 2025 Game off Game jam. This is my first ever Game Jam and enjoyed every bit of this. I pushed myself as a solo dev and put (way too!) many hours into this. I did all the art/animation/fx and development. The music was done by my awesome cousin Adam! I hope its fun, and PLEASE LEAVE FEEDBACK in the comments!

Updated 27 days ago
StatusPrototype
PlatformsHTML5
Release date 62 days ago
Author8-Bit Nick
GenreAction
Made withGameMaker, Aseprite
TagsArcade, Difficult, Endless, Fast-Paced, No AI, Retro, Roguelike, Roguelite, Survivor-like, Tower Defense
Average sessionA few minutes
InputsKeyboard, Mouse

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Wave Warden_Jam_final_win.zip 22 MB

Comments

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(+1)

I really dug the mechanics in this one! The Q ability is absolute MVP; the visual feedback when clearing a wave with it feels incredibly satisfying and 'crunchy.' I built my run around maximizing that active playstyle and managed to hit a score of 12,000. It really keeps you on your toes compared to passive tower defenses. Awesome submission

Thank you so much for giving my game a try! I thought since you enjoyed the Q ability so much, I'd mention that post jam I continued to work on the game. I actually found it fun to work on, and fun to play myself. I have added some more upgrades to the pool, 2 of which enhance the Q ability! I will have a new demo available in the near future(work and life dependent). 

(+1)

nice good luck bro

(+1)

great game!

Very fun to play! Great upgrade system and gameplay loop!

Thanks alot for trying my game out. Im glad you found it fun. I plan on adding more to the game and maybe eventually even doing a full release at a low cost!

Incredibly fun! I loved the rush of my Q cooldown ability coming back and clearing a whole slew of enemies. I got to level 82, most of it with a single boat (sorry to my other boats lmao).

Thank you so much for trying my game!  And thank you for giving it a full try!  Getting the scaling to be fun, challenging, and engaging is quite the challenge. I had WAY more fun making this than i thought i would. I actually want to continue development and possibly make it a fully fleshed out game.

Hell yeah! I will look for that so I can come back to try out the updates. Also I see that you did this as your first jam and a solo dev, well done!