シェーダーを活用した3Dライブ演出のアップデート ~『ラブライブ!スクールアイドルフェスティバル ALL STARS』(スクスタ)の開発事例~ This document discusses updates to 3D live performance rendering in Love Live! School Idol Festival All Stars (SIFAS) using shaders. It describes how vertex shaders were used to animate butterfly wings flapping and fans waving to reduce CPU load while maintaining production efficiency. Particle systems were combined with cust
