<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Eclipse: Samurai Showdown Devlog - itch.io</title><link>https://berate.itch.io/eclipse</link><description>Single-hit fighting game for the Playdate</description><item><guid>https://berate.itch.io/eclipse/devlog/781391/release-v031-major-update</guid><title>Release v0.3.1: Major Update</title><link>https://berate.itch.io/eclipse/devlog/781391/release-v031-major-update</link><pubDate>Tue, 13 Aug 2024 17:52:05 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello everyone! Coming back from a long hiatus with some updates I managed to squeeze in. Release Notes Replace placeholder character sprites. Resize characters to better fit playdate screen. Modify m...</p>]]></description></item><item><guid>https://berate.itch.io/eclipse/devlog/700397/update-on-project-status</guid><title>Update on project status</title><link>https://berate.itch.io/eclipse/devlog/700397/update-on-project-status</link><pubDate>Tue, 19 Mar 2024 11:02:02 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE1NDQ5MzM4LnBuZw==/400x224%23c/i7TA4t.png"/><p>Hello everyone! Development has been slow lately, so this is a small update to let you know that I’m still working on this game. Between another project I’m developing with a small team, and priva...</p>]]></description></item><item><guid>https://berate.itch.io/eclipse/devlog/682549/publishing-the-source-code</guid><title>Publishing the source code</title><link>https://berate.itch.io/eclipse/devlog/682549/publishing-the-source-code</link><pubDate>Thu, 15 Feb 2024 14:08:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello everyone For a small donation you can get access to the commented Lua source code of the game, including future updates in newer releases. I will be giving periodic updates and possibly open a t...</p>]]></description></item><item><guid>https://berate.itch.io/eclipse/devlog/681368/update-v021-notes-from-ai-hell</guid><title>Update  v0.2.1: Notes from AI Hell</title><link>https://berate.itch.io/eclipse/devlog/681368/update-v021-notes-from-ai-hell</link><pubDate>Tue, 13 Feb 2024 10:09:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>After spending countless hours tweaking states, behavior trees and prediction systems I’m finally announcing an update with a surprisingly… OK AI.. I should have done my research beforehand and kn...</p>]]></description></item><item><guid>https://berate.itch.io/eclipse/devlog/675880/release-v020-enemy-ai-improvement</guid><title>Release v0.2.0: Enemy AI Improvement</title><link>https://berate.itch.io/eclipse/devlog/675880/release-v020-enemy-ai-improvement</link><pubDate>Fri, 02 Feb 2024 23:36:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Previously, the enemy character was controlled by a model that selected a random command from a list of possible commands. While this proved that the command system was working, the model was not fun...</p>]]></description></item><item><guid>https://berate.itch.io/eclipse/devlog/674480/project-launch-prototype</guid><title>Project Launch - Prototype</title><link>https://berate.itch.io/eclipse/devlog/674480/project-launch-prototype</link><pubDate>Wed, 31 Jan 2024 15:16:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Launching the first working prototype of Eclipse: Samurai Showdown (working title), A single-hit based fighting game for the Playdate console. Please note that this project is a work in progress. The...</p>]]></description></item></channel></rss>