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This game was built as part of Godot Wild Jam #94 within 9 days. Zero AI was used to built this game. All progress was streamed live on bitbrain's Twitch.

All alone, Martin did not know where he was but he had to escape this place. His captors disappeared a long time ago and now Martin has to traverse this alien environment to find a way home.

Play with WASD to steer Marvin through a maze of portals. Beware, the doors require DNA matches, so Martin has to mutate into different forms to pass. 

Controls

WASD: movement

Backspace: Reset Stage

Space: Pause Game

- Walk through portals of your own color to teleport

- Walk through mutagens to change your color

- You can only walk through doors that share your color

Color Guide

Note: combining the same color will reset the color, i.e. green + green = white. Also, combining incompatible colors will take the most recent color, i.e. yellow + green = green. 

Technologies used

- Godot Engine

- Aseprite

- Ableton Live Intro

-bfxr.net

Credits

Game design, music, art and programming by bitbrain.

Updated 22 minutes ago
Published 7 days ago
StatusIn development
PlatformsHTML5, Windows, macOS, Linux
Authorbitbrain
GenrePuzzle, Platformer
Made withGodot
Tags2D, crt, Godot, Pixel Art
ContentNo generative AI was used

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