[#102652] [Ruby master Bug#17664] Behavior of sockets changed in Ruby 3.0 to non-blocking — ciconia@...
Issue #17664 has been reported by ciconia (Sharon Rosner).
23 messages
2021/02/28
[ruby-core:102362] [Ruby master Feature#17278] On-demand sharing of constants for Ractor
Issue #17278 has been updated by Dan0042 (Daniel DeLorme).
Description updated
I realized the list of ractor-reachable objects in step 1 was unnecessary; even without, it's possible to modify a constant and still have it usable in ractors. So just for the record I'm amending the proposal. (In case it's ever reconsidered maybe?)
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Feature #17278: On-demand sharing of constants for Ractor
https://bugs.ruby-lang.org/issues/17278#change-90223
* Author: Dan0042 (Daniel DeLorme)
* Status: Feedback
* Priority: Normal
----------------------------------------
### Description
This proposal aims to reduce (but not eliminate) the need for freezing/sharing boilerplate code needed by ractors.
```ruby
A = [1, [2, [3, 4]]]
H = {a: "a"}
Ractor.new do
p A #A is not actually modified anywhere, so ok
end.take
H[:b] = "b" #H was never touched by ractor, so ok
```
## Background
Ractors require objects to be preemptively deep-frozen in order to be shared between ractors. This has an especially visible and restrictive effect on globals and constants. I tried thinking of a different way, and maybe I found one. So please allow me to humbly present this possibility.
## Proposal
A constant would be by default in a "auto-shareable" state (A) which can change atomically to either
(B) "non-shareable" if it is modified by the main ractor
(C) "shareable" (and frozen) if it is accessed by a non-main ractor
In detail:
1. When an object is assigned to a constant, it is ~~added to a list of ractor-reachable objects~~
2. ~~When the first ractor is created, the objects in that list are~~ recursively marked with FL_AUTOSHARE
* ~~after this point, constant assignments result directly in FL_AUTOSHARE~~
3. In the main ractor, a call to `rb_check_frozen` (meaning the object is being modified) will
1. if FL_AUTOSHARE is set (state A) **and ractors have been created**
* [with ractor lock]
* unless object is shareable
* unset FL_AUTOSHARE (state B)
2. raise error if frozen
* ideally with different message if object has FL_SHAREABLE
4. When a non-main ractor accesses a non-shareable constant
1. if object referenced by constant has FL_AUTOSHARE set (state A)
* [with ractor lock]
* if all objects recursively are still marked with FL_AUTOSHARE
* make_shareable (state C)
* else
* unset top objects's FL_AUTOSHARE (state B)
2. raise error if not shareable
## Result
So in the case that these 2 things happen in parallel:
1) main ractor modifies content of constant X
2) non-main ractor accesses constant X
There are 2 possible outcomes:
a) main ractor error "can't modify frozen/shared object"
b) non-main ractor error "can not access non-shareable objects in constant X"
## Benefits
In the normal case where non-frozen constants are left untouched after being assigned, this allows to skip a lot of `.freeze` or `Ractor.make_shareable` or `# shareable_constant_value: true` boilerplate.
When you get the error "can not access non-sharable objects in constant X by non-main Ractor", first you have to make that constant X shareable. Then this can trigger a secondary error that X is frozen, that you also have to debug. This way cuts the debugging in half by skipping directly to the FrozenError.
## Downsides
When you get the error "can not access non-sharable objects in constant X by non-main Ractor" you may want to solve the issue by e.g. copying the constant X rather than freezing it. This way makes it slightly harder to find where X is being accessed in the non-main ractor.
In the case of conflict, whether the error occurs in the main ractor or the non-main ractor can be non-deterministic.
## Applicability
This probably applies as well to global variables, class variables, and class instance variables.
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