You come to your senses on the verge of collapse in a strange place with no memory of how you arrived. But this seems like a nice enough little town...

Made for the Cookie Cutter RM2k3 jam, February 2026 

An adventurey RPG with streamlined combat that should take 1-2 hours to complete, plus optional bonus objectives. I have tested this game to within an inch of my sanity and I caught all the game-breaking bugs I'm going to catch. Please let me know if you find any others. (feel free to also submit typos, formatting errors, etc. and I'll fix them eventually.)

Uses Froggo32's cat sprites and portraits

Title art is At Kinlochewe, Wester Ross by James Heron (fl.1878-1919)

Controls

Movement: WASD or arrow keys

Select/action: Z, space, enter

Menu/Cancel: X, esc

Gamepads should also be supported: press F1 to configure inputs and see other system options. You may wish to lower the music volume relative to the SFX.

Downloads

heros-last-hurrah-1.3-windows.zip is a package containing everything you need to play on Windows. This isn't recommended, since as far as I know there's no way to make it not blurry. But I no longer use Windows, so there may be a method I'm unaware of.

heros-last-hurrah-1.3.lzh contains only  the game files needed to play using the EasyRPG Player on Windows, Linux, Mac and a number of other platforms, including mobile and handheld systems. This is the recommended way to play, as it ensures the best combination of performance and visual fidelity. But if you have a modern-ish computer the browser version should work fine.

Hints

If you've finished the game and would like some hints about the bonus objectives, decode these using rot13.com:

1. Lbh pna cenpgvpr lbhe pbqr-oernxvat fxvyyf ol fbyivat fbzr pelcgbdhvcf: uggcf://jjj.prpvyqnvyl.pbz/qvirefvbaf/pelcgbdhvc/

2. Jura lbh pbasebag gur Fhzzbare, ur gryyf lbh gb "qb jung zhfg or qbar". Guvf vf gur fnzr cuenfr ur hfrq jura ur qrfpevorq xvyyvat Enl. Ubj qvq gung znxr lbh srry? Ner gurfr bhgpbzrf varivgnoyr?

3. Fbzrgvzrf n qrpvfvba yvxr gur bar lbh znqr va 2 pna unir harkcrpgrq pbafrdhraprf. Jurer zvtug fbzrbar tb vs gurl arrqrq gb guvax?

4. Ubj zvtug lbh uryc gur crbcyr va gur pnir? Lbh pna uryc gurz rng, ohg jung zvtug fbzrbar jub unq gb syrr gur gbja arrq?

5. Jung zvtug or na vzcerffvir srng bs onggyr?

StatusReleased
PlatformsHTML5, Windows, macOS, Linux, Android
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
Authorblue lander media
GenreRole Playing, Adventure
Made withRPG Maker, EasyRPG
TagsRPG Maker
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Xbox controller, Touchscreen
ContentNo generative AI was used

Download

Download
heros-last-hurrah-1.3.lzh 14 MB
Download
heros-last-hurrah-1.3-windows.zip 14 MB

Development log

Comments

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Deleted post
(+1)

Thank you, glad you liked it and I really appreciate the feedback!

(1 edit) (+1)

Wow, this one's a contender for my favorite of the whole jam. It's seriously great!...Was already my opinion. And then I decided to brute force the tablet puzzle, which was a ton of fun! I don't know if there was any additional info aside from that one letter, and I'm definitely still in the dark for some of the words, but I JUST managed to eke out enough of the words to discover what to do! I then did a quick second run with that knowledge, just to see the silliness that ensues.

I did run into a bug. You can run away from the multibeast and flee to the cave even if you haven't beaten the guardian yet (and maybe to the other locations? I didn't try those), which lets you skip getting the axe. Also, if you wait to grab the soap after you sleep, you can keep it throughout the whole game. I was slightly disappointed that it didn't have any effect on the boss that covers you in oily residue. In any case, I ended with the dog and owl medals. Can't even begin to imagine where you get the others.

(1 edit)

Thanks so much, I'm really happy you enjoyed it! You solved the puzzle as intended, congrats (and good luck if you look for the other badges!)  I had planned some sort of fun Easter egg if you held onto the soap but ran out of time, dang it. 

It's odd that you were able to encounter the multibeast that early, the global encounter rate should be 0 until the east bridge is clear. I just walked back and forth for awhile in the first area and couldn't reproduce it. Which version did you play?

I believe I was playing the .izh download.

Hmm, I'll try to figure out what went wrong. Thanks

(+1)

This one was great! It was satisfying figuring out the sequence of stuff you had to do to progress both in the world and in combat. The streamlined combat gave it a puzzle-like texture I enjoyed. I dug the whole narrative arc and some of the ways things paid off as the game progressed. The teleport spots in the tower were such a good touch. It was cool following up with the NPCs and seeing their whole deal throughout the game. The whole end game and conclusion was cool. Felt like a full package in a couple hours.

I did encounter 3 things which seem to be bugs to me! [MINOR SPOILERS AHEAD] The first one is probably the biggest: I missed an early tree-related trigger that allows you to get a weapon, which means I could not defeat the wood guardbot, but I *was* able to defeat the copper and alloy guardbots using barehand attacks, which I believe is a sequence break, which sort of softlocked me at first, and I had to start over. The second one was when talking to the red warrior in the cave after the townsfolk first arrive at the cave, after his dialogue ends and he does the jumping animation the game seems to hardlock and you can't move or open the menu. The third one is the most minor, Rosa still seems to be in the cave after everyone leaves near the end, not sure if that was intentional or not. 

(+1)

Thank you so much for the kind words and for letting me know about the bugs! I'm sorry they affected your experience, I'm glad you still got something out of it after restarting. All of that stuff was definitely unintentional and should be addressed now in v1.1. I'm still working my way through all the entries but I'll give yours a play soon. 

(+1)

I'm super impressed!! This was such a special adventure! Thank you so much for making this, I loved every part of it. Great writing and a really satisfying progression. Unless another game gets in at the last minute, I think this might be my favourite out of all the jam entries. Although there's some really tough competition there!

Oh, and tiny bug report: one of the signs on the outside of the item shop is set to non solid, so you can walk on it.

Thanks so much, I'm really happy you enjoyed it!