Get rid of TOO_COMPLEX shape type
Instead it's now a shape_id flag.
shape_id
This allows to check if an object is complex without having to chase the rb_shape_t pointer.
rb_shape_t
Get rid of TOO_COMPLEX shape type
Instead it's now a
shape_id
flag.This allows to check if an object is complex without having
to chase the
rb_shape_t
pointer.