Use a monotonically increasing number for object_id
This changes object_id from being based on the objects location in
memory (or a nearby memory location in the case of a conflict) to be
based on an always increasing number.
This number is a Ruby Integer which allows it to overflow the size of a
pointer without issue (very unlikely to happen in real programs
especially on 64-bit, but a nice guarantee).
This changes obj_to_id_tbl and id_to_obj_tbl to both be maps of Ruby
objects to Ruby objects (previously they were Ruby object to C integer)
which simplifies updating them after compaction as we can run them
through gc_update_table_refs.
Use a monotonically increasing number for object_id
This changes object_id from being based on the objects location in
memory (or a nearby memory location in the case of a conflict) to be
based on an always increasing number.
This number is a Ruby Integer which allows it to overflow the size of a
pointer without issue (very unlikely to happen in real programs
especially on 64-bit, but a nice guarantee).
This changes obj_to_id_tbl and id_to_obj_tbl to both be maps of Ruby
objects to Ruby objects (previously they were Ruby object to C integer)
which simplifies updating them after compaction as we can run them
through gc_update_table_refs.
Co-authored-by: Aaron Patterson [email protected]