Erik Chen | 598410c | 2024-04-11 21:05:51 | [diff] [blame] | 1 | These design principles make it easier to write, debug, and maintain code in //chrome/browser. |
| 2 | |
| 3 | ## Caveats: |
| 4 | * These are recommendations, not requirements. |
| 5 | * These are not intended to be static. If you think a |
| 6 | principle doesn't make sense, reach out to //chrome/OWNERS. |
| 7 | * These are intended to apply to new code and major refactors. We do not expect |
| 8 | existing features to be refactored, except as need arises. |
| 9 | |
| 10 | ## Structure, modularity: |
| 11 | * Features should be modular with no dependency cycles. |
| 12 | * This is a provisional design principle. We are currently investigating |
| 13 | feasibility. TODO: canonical example |
| 14 | * For most features, all business logic should live in some combination of |
| 15 | //chrome/browser/<feature>, //chrome/browser/ui/<feature> or |
| 16 | //component/<feature>. |
| 17 | * WebUI resources are the only exception. They will continue to live in |
| 18 | //chrome/browser/resources/<feature> alongside standalone BUILD.gn files. |
| 19 | * This directory should have a standalone BUILD.gn and OWNERs file. |
| 20 | * This directory may have its own namespace. |
| 21 | * This directory should have a public/ subdirectory to enforce further |
| 22 | encapsulation. |
| 23 | * The main reason for this is to guard against future, unexpected usage |
| 24 | of parts of the code that were intended to be private. This makes it |
| 25 | difficult to change implementation details in the future. |
| 26 | * The BUILD.gn should use public/sources separation. |
| 27 | * Corollary: There are several global functions that facilitate dependency |
| 28 | inversion. It will not be possible to call them from modularized features |
| 29 | (no dependency cycles), and their usage in non-modularized features is |
| 30 | considered a red flag: |
| 31 | * `chrome::FindBrowserWithTab` (and everything in browser_finder.h) |
| 32 | * `GetBrowserViewForNativeWindow` (via browser_view.h) |
| 33 | * `FindBrowserWindowWithWebContents` (via browser_window.h) |
| 34 | |
| 35 | * Features should have a core controller with precise lifetime semantics. The |
| 36 | core controller for most desktop features should be owned and instantiated by |
| 37 | one of the following classes: |
| 38 | * `TabFeatures` (member of `TabModel`) |
| 39 | * This class should own all tab-centric features. e.g. print preview, |
| 40 | lens overlay, compose, find-in-page, etc. |
| 41 | * If the feature requires instantiation of |
| 42 | `WebContents::SupportsUserData`, it should be done in this class. |
| 43 | * For desktop chrome, `TabHelpers::AttachTabHelpers` will become a |
| 44 | remove-only method. Clank/WebView may continue to use section 2 of |
| 45 | `TabHelpers::AttachTabHelpers` (Clank/WebView only). |
| 46 | * More complex features that also target mobile platforms or other |
| 47 | supported embedders (e.g. android webview) will continue to use the |
| 48 | layered components architecture. |
| 49 | * We defer to //components/OWNERS for expertise and feedback on the |
| 50 | architecture of these features, and encourage feature-owners to |
| 51 | proactively reach out to them. |
| 52 | * Lazy instantiation of `WebContents::SupportsUserData` is an |
| 53 | anti-pattern. |
| 54 | * `BrowserWindowFeatures` (member of `Browser`) |
| 55 | * example: omnibox, security chip, bookmarks bar, side panel |
| 56 | * `BrowserContextKeyedServiceFactory` (functionally a member of `Profile`) |
Erik Chen | d543160 | 2024-05-23 20:20:58 | [diff] [blame] | 57 | * Override `ServiceIsCreatedWithBrowserContext` to return `true`. This |
| 58 | guarantees precise lifetime semantics. |
| 59 | * Lazy instantiation is an anti-pattern. |
| 60 | * Production code is started via `content::ContentMain()`. Test |
| 61 | harnesses use a test-suite dependent start-point, e.g. |
| 62 | `base::LaunchUnitTests`. Tests typically instantiate a subset of |
| 63 | the lazily-instantiated factories instantiated by production code, |
| 64 | at a different time, with a different order. This results in |
| 65 | different, sometimes broken behavior in tests. This is typically |
| 66 | papered over by modifying the production logic to include |
| 67 | otherwise unnecessary conditionals, typically early-exits. |
| 68 | Overriding `ServiceIsCreatedWithBrowserContext` guarantees |
| 69 | identical behavior between test and production code. |
| 70 | * Use `TestingProfile::Builder::AddTestingFactory` to stub or fake |
| 71 | services. |
Erik Chen | 598410c | 2024-04-11 21:05:51 | [diff] [blame] | 72 | * `GlobalFeatures` (member of `BrowserProcess`) |
| 73 | * The core controller should not be a `NoDestructor` singleton. |
| 74 | * Global functions should not access non-global state. |
| 75 | * Pure functions do not access global state and are allowed. e.g. `base::UTF8ToWide()` |
| 76 | * Global functions that wrap global state are allowed, e.g. |
| 77 | `IsFooFeatureEnabled()` wraps the global variable |
| 78 | `BASE_FEATURE(kFooFeature,...)` |
| 79 | * Global functions that access non-global state are disallowed. e.g. |
| 80 | static methods on `BrowserList`. |
Erik Chen | 08053b1 | 2024-05-25 01:05:41 | [diff] [blame^] | 81 | * No distinction between `//chrome/browser/BUILD.gn` and |
| 82 | `//chrome/browser/ui/BUILD.gn` |
| 83 | * There is plenty of UI code outside of the `ui` subdirectory, and plenty of |
| 84 | non-UI code inside of the `ui` subdirectory. Currently the two BUILD files |
| 85 | allow circular includes. We will continue to treat these directories and |
| 86 | BUILD files as interchangeable. |
Erik Chen | 598410c | 2024-04-11 21:05:51 | [diff] [blame] | 87 | |
| 88 | ## UI |
| 89 | * Features should use WebUI and Views toolkit, which are x-platform. |
| 90 | * Usage of underlying primitives is discouraged (aura, Cocoa, gtk, win32, |
| 91 | etc.). This is usually a sign that either the feature is misusing the UI |
| 92 | toolkits, or that the UI toolkits are missing important functionality. |
| 93 | * Features should use "MVC" |
| 94 | * Clear separation between controller (control flow), view (presentation of |
| 95 | UI) and model (storage of data). |
| 96 | * For simple features that do not require data persistence, we only require |
| 97 | separation of controller from view. |
| 98 | * TODO: work with UI/toolkit team to come up with appropriate examples. |
Erik Chen | 08053b1 | 2024-05-25 01:05:41 | [diff] [blame^] | 99 | * Views: |
| 100 | * For simple configuration changes, prefer to use existing setter methods |
| 101 | and builder syntax. |
| 102 | * Feel free to create custom view subclasses to encapsulate logic or |
| 103 | override methods where doing so helps implement layout as the composition |
| 104 | of smaller standard layouts, or similar. Don't try to jam the kitchen sink |
| 105 | into a single giant view. |
| 106 | * However, avoid subclassing existing concrete view subclasses, e.g. to add |
| 107 | or tweak existing behavior. This risks violating the Google style guidance |
| 108 | on multiple inheritance and makes maintenance challenging. In particular |
| 109 | do not do this with core controls, as the behaviors of common controls |
| 110 | should not vary across the product. |
| 111 | * Avoid subclassing Widgets. |
Erik Chen | 598410c | 2024-04-11 21:05:51 | [diff] [blame] | 112 | * Avoid self-owned objects/classes for views or controllers. |
| 113 | |
| 114 | ## General |
| 115 | * Code unrelated to building a web-browser should not live in //chrome. |
| 116 | * See [chromeos/code.md](chromeos/code.md) for details on ChromeOS (non-browser) code. |
| 117 | * We may move some modularized x-platform code into //components. The main |
| 118 | distinction is that ChromeOS can depend on //components, but not on |
| 119 | //chrome. This will be evaluated on a case-by-case basis. |
| 120 | * Avoid nested message loops. |
| 121 | * Threaded code should have DCHECKs asserting correct sequence. |
| 122 | * Provides documentation and correctness checks. |
| 123 | * See base/sequence_checker.h. |
| 124 | * Most features should be gated by base::Feature, API keys and/or gn build |
| 125 | configuration, not C preprocessor conditionals e.g. `#if |
| 126 | BUILDFLAG(FEATURE_FOO)`. |
| 127 | * We ship a single product (Chrome) to multiple platforms. The purpose of |
| 128 | proprocessor conditionals is: |
| 129 | * (1) to allow platform-agnostic code to reference platform-specific |
| 130 | code. |
| 131 | * e.g. `#if BUILDFLAG(OS_WIN)` |
| 132 | * (2) to glue src-internal into public //chromium/src. |
| 133 | * e.g. `#if BUILDFLAG(GOOGLE_CHROME_BRANDING)` |
| 134 | * (3) To make behavior changes to non-production binaries |
| 135 | * e.g. `#if !defined(NDEBUG)` |
| 136 | * e.g. `#if defined(ADDRESS_SANITIZER)` |
| 137 | * (1) primarily serves as glue. |
| 138 | * (2) turns Chromium into Chrome. We want the two to be as similar as |
| 139 | possible. This preprocessor conditional should be used very sparingly. |
| 140 | Almost all our tests are run against Chromium, so any logic behind this |
| 141 | conditional will be mostly untested. |
| 142 | * (3) is a last resort. The point of DEBUG/ASAN/... builds is to provide |
| 143 | insight into problems that affect the production binaries we ship. By |
| 144 | changing the production logic to do something different, we are no longer |
| 145 | accomplishing this goal. |
| 146 | * In all cases, large segments of code should not be gated behind |
| 147 | preprocessor conditionals. Instead, they should be pulled into separate |
| 148 | files via gn. |
| 149 | * In the event that a feature does have large swathes of code in separate |
| 150 | build files/translation units (e.g. extensions), using a custom feature |
| 151 | flag (e.g. `BUILDFLAG(ENABLE_EXTENSIONS)`) to glue this into the main source |
| 152 | is allowed. The glue code should be kept to a minimum. |
| 153 | * Avoid run-time channel checking. |
| 154 | * Avoid test only conditionals |
| 155 | * This was historically common in unit_tests, because it was not possible to |
| 156 | stub out dependencies due to lack of a clear API surface. By requiring |
| 157 | modular features with clear API surfaces, it also becomes easy to perform |
| 158 | dependency injection for tests, thereby removing the need for conditionals |
| 159 | that can be nullptr in tests. |
| 160 | * In the event that they are necessary, document and enforce via |
| 161 | `CHECK_IS_TEST()`. |
| 162 | * Avoid unreachable branches. |
| 163 | * We should have a semantic understanding of each path of control flow. How |
| 164 | is this reached? If we don't know, then we should not have a conditional. |
| 165 | * For a given `base::Callback`, execution should either be always synchronous, or |
| 166 | always asynchronous. Mixing the two means callers have to deal with two distinct |
| 167 | control flows, which often leads to incorrect handling of one. |
| 168 | Avoid the following: |
| 169 | ```cpp |
| 170 | if (result.cached) { |
| 171 | RunCallbackSync()) |
| 172 | } else { |
| 173 | GetResultAndRunCallbackAsync() |
| 174 | } |
| 175 | ``` |
| 176 | * Avoid re-entrancy. Control flow should remain as localized as possible. |
| 177 | Bad (unnecessary delegation, re-entrancy) |
| 178 | ```cpp |
| 179 | class CarSalesPerson : public Delegate { |
| 180 | // Can return nullptr, in which case no car is shown |
| 181 | std::unique_ptr<Car> ShowCar() { |
| 182 | return car_factory_->CreateCar(); |
| 183 | } |
| 184 | |
| 185 | // Delegate overrides: |
| 186 | // Whether the car should be shown, even if the factory is busy. |
| 187 | bool ShouldShowCarIfFactoryIsBusy() override; |
| 188 | |
| 189 | CarFactory* car_factory_; |
| 190 | }; |
| 191 | |
| 192 | class CarFactory { |
| 193 | std::unique_ptr<Car> CreateCar() { |
| 194 | if (!CanCreateCar()) |
| 195 | return nullptr; |
| 196 | if (FactoryIsBusy() && !delegate->ShouldShowCarIfFactoryIsBusy()) |
| 197 | return nullptr; |
| 198 | return std::make_unique<Car>(); |
| 199 | } |
| 200 | |
| 201 | bool CanCreateCar(); |
| 202 | bool FactoryIsBusy(); |
| 203 | |
| 204 | Delegate* delegate_; |
| 205 | }; |
| 206 | ``` |
| 207 | |
| 208 | Good, version 1: Remove delegation. Pass all relevant state to CarFactory so that CreateCar() does not depend on non-local state. |
| 209 | ```cpp |
| 210 | class CarSalesPerson { |
| 211 | // Can return nullptr, in which case no car is shown |
| 212 | std::unique_ptr<Car> ShowCar() { |
| 213 | return car_factory_->CreateCar(ShouldShowCarIfFactoryIsBusy()); |
| 214 | } |
| 215 | |
| 216 | // Whether the car should be shown, even if the factory is busy. |
| 217 | bool ShouldShowCarIfFactoryIsBusy(); |
| 218 | |
| 219 | CarFactory* car_factory_; |
| 220 | }; |
| 221 | |
| 222 | class CarFactory { |
| 223 | std::unique_ptr<Car> CreateCar(bool show_even_if_factory_is_busy) { |
| 224 | if (!CanCreateCar()) |
| 225 | return nullptr; |
| 226 | if (FactoryIsBusy() && !show_even_if_factory_is_busy) |
| 227 | return nullptr; |
| 228 | return std::make_unique<Car>(); |
| 229 | } |
| 230 | bool CanCreateCar(); |
| 231 | bool FactoryIsBusy(); |
| 232 | }; |
| 233 | ``` |
| 234 | |
| 235 | Good, version 2: Remove delegation. CreateCar always create a car (fewer conditionals). State only flows from CarFactory to CarSalesPerson (and never backwards). |
| 236 | ```cpp |
| 237 | class CarSalesPerson { |
| 238 | // Can return nullptr, in which case no car is shown |
| 239 | std::unique_ptr<Car> ShowCar() { |
| 240 | if (!car_factory_->CanCreateCar()) |
| 241 | return nullptr; |
| 242 | if (car_factory_->FactoryIsBusy() && !ShouldShowCarIfFactoryIsBusy()) |
| 243 | return nullptr; |
| 244 | return car_factory_->CreateCar(); |
| 245 | } |
| 246 | |
| 247 | // Whether the car should be shown, even if the factory is busy. |
| 248 | bool ShouldShowCarIfFactoryIsBusy(); |
| 249 | CarFactory* car_factory_; |
| 250 | }; |
| 251 | |
| 252 | class CarFactory { |
| 253 | bool CanCreateCar(); |
| 254 | bool FactoryIsBusy(); |
| 255 | // never returns nullptr. |
| 256 | std::unique_ptr<Car> CreateCar(); |
| 257 | }; |
| 258 | ``` |
| 259 | |
| 260 | |