diff options
author | Marc Mutz <[email protected]> | 2015-10-17 17:48:34 +0200 |
---|---|---|
committer | Marc Mutz <[email protected]> | 2016-03-04 10:29:08 +0000 |
commit | 600529e07a46d8e20f4302dc988125f3fee36ec4 (patch) | |
tree | d1ef58c493d6f9dd2521c63ce1f07e04a7aa5658 /src/gui/opengl/qopenglshaderprogram.cpp | |
parent | b6b3803b213787a04dfc7542caeb541a5535d90f (diff) |
QtGui: use printf-style qWarning/qDebug where possible (I)
The printf-style version of QDebug expands to a lot less code than the
std::ostream-style version. Of course, you pay in type safety (but
compilers warn about it these days), you cannot stream complex Qt
types and streaming QStrings is awkward, but in many cases you
actually improve on readability.
But the main reason is that something that's not supposed to be
executed under normal operation has no business bloating executable
code size.
This is not an attempt at converting all qWarnings() to printf-style,
only the low-hanging fruit.
In this first part, replace
qWarning() << "...";
with
qWarning("...");
In QTransform shared warning strings.
Saves 3KiB in text size on optimized GCC 5.3 AMD64 builds.
Change-Id: I142a8020eaab043d78465178192f2c8c6d1cc4f9
Reviewed-by: Friedemann Kleint <[email protected]>
Reviewed-by: Kai Koehne <[email protected]>
Diffstat (limited to 'src/gui/opengl/qopenglshaderprogram.cpp')
-rw-r--r-- | src/gui/opengl/qopenglshaderprogram.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/opengl/qopenglshaderprogram.cpp b/src/gui/opengl/qopenglshaderprogram.cpp index 9ac020b64be..bb60139ed64 100644 --- a/src/gui/opengl/qopenglshaderprogram.cpp +++ b/src/gui/opengl/qopenglshaderprogram.cpp @@ -250,7 +250,7 @@ bool QOpenGLShaderPrivate::create() shader = glfuncs->glCreateShader(GL_FRAGMENT_SHADER); } if (!shader) { - qWarning() << "QOpenGLShader: could not create shader"; + qWarning("QOpenGLShader: could not create shader"); return false; } shaderGuard = new QOpenGLSharedResourceGuard(context, shader, freeShaderFunc); @@ -798,7 +798,7 @@ bool QOpenGLShaderProgram::init() GLuint program = d->glfuncs->glCreateProgram(); if (!program) { - qWarning() << "QOpenGLShaderProgram: could not create shader program"; + qWarning("QOpenGLShaderProgram: could not create shader program"); return false; } if (d->programGuard) |