From e40fdf19abd4fe6d8f3a31088671bfc1c4aa03cc Mon Sep 17 00:00:00 2001 From: Even Oscar Andersen Date: Tue, 25 Jun 2024 11:51:47 +0200 Subject: wasm: hellogl2 screen is black We need to reset the OpenGL state in paintGL for the drawing to work, Also, disable the dock/add window functionality as it does not work on webassembly. Change-Id: I480d944bc2029a07d5d49f0a85c3754fbc8cd53c Reviewed-by: Lorn Potter --- examples/opengl/hellogl2/window.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'examples/opengl/hellogl2/window.cpp') diff --git a/examples/opengl/hellogl2/window.cpp b/examples/opengl/hellogl2/window.cpp index 5a7ddf826fd..c129142a893 100644 --- a/examples/opengl/hellogl2/window.cpp +++ b/examples/opengl/hellogl2/window.cpp @@ -45,10 +45,13 @@ Window::Window() container->addWidget(zSlider); mainLayout->addWidget(w); + dockBtn = nullptr; + +#ifndef Q_OS_WASM dockBtn = new QPushButton(tr("Undock"), this); connect(dockBtn, &QPushButton::clicked, this, &Window::dockUndock); mainLayout->addWidget(dockBtn); - +#endif xSlider->setValue(15 * 16); ySlider->setValue(345 * 16); zSlider->setValue(0 * 16); -- cgit v1.2.3