// Copyright (C) 2014 BogDan Vatra // Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qandroidplatformopenglcontext.h" #include "qandroidplatformopenglwindow.h" #include "qandroidplatformintegration.h" #include "qandroidplatformoffscreensurface.h" #include #include #include #include QT_BEGIN_NAMESPACE QAndroidPlatformOpenGLContext::QAndroidPlatformOpenGLContext(const QSurfaceFormat &format, QPlatformOpenGLContext *share, EGLDisplay display) : QEGLPlatformContext(format, share, display, nullptr) { } void QAndroidPlatformOpenGLContext::swapBuffers(QPlatformSurface *surface) { if (surface->surface()->surfaceClass() != QSurface::Window) { QEGLPlatformContext::swapBuffers(surface); return; } QAndroidPlatformOpenGLWindow *window = static_cast(surface); // Since QEGLPlatformContext::makeCurrent() and QEGLPlatformContext::swapBuffers() // will be using the eglSurface of the window, which wraps the Android Surface, we // need to lock here to make sure we don't end up using a Surface already destroyed // by Android window->lockSurface(); if (window->checkNativeSurface(eglConfig())) { // Call base class implementation directly since we are already locked QEGLPlatformContext::makeCurrent(surface); } QEGLPlatformContext::swapBuffers(surface); window->unlockSurface(); } bool QAndroidPlatformOpenGLContext::makeCurrent(QPlatformSurface *surface) { if (surface->surface()->surfaceClass() != QSurface::Window) return QEGLPlatformContext::makeCurrent(surface); QAndroidPlatformOpenGLWindow *window = static_cast(surface); window->lockSurface(); // Has the Surface been destroyed? if (window->eglSurface(eglConfig()) == EGL_NO_SURFACE) { qWarning() << "makeCurrent(): no EGLSurface, likely Surface destroyed by Android."; window->unlockSurface(); return false; } const bool ok = QEGLPlatformContext::makeCurrent(surface); window->unlockSurface(); return ok; } // Called from inside QEGLPlatformContext::swapBuffers() and QEGLPlatformContext::makeCurrent(), // already locked EGLSurface QAndroidPlatformOpenGLContext::eglSurfaceForPlatformSurface(QPlatformSurface *surface) { if (surface->surface()->surfaceClass() == QSurface::Window) { return static_cast(surface)->eglSurface(eglConfig()); } else { if (auto *platformOffscreenSurface = dynamic_cast(surface)) return platformOffscreenSurface->surface(); else return static_cast(surface)->pbuffer(); } } QT_END_NAMESPACE