CORPUS LEGATUS

Minimalistic Emergent Pass & Play browser-based strategy game.

Made by Imperiālis Studios

Multiplayer Hotseat
25KB • No assets & ads
Turn-based deterministic warfare
Logistical & Economic systems
4 Troop Types • 5 Infrastructure Types
2 Teams • 2 Gamemodes
Emergent Doctrine • Meaningful Scaling
Made for Mobile • Made on mobile

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▶Corpus Legatus

===MANUAL===

===INTERFACE===

===TACTICAL===
EXTRACT ⇒ Pick up Troop
INSERT ⇒ Drop Troop
ATTACK ⇒ Attack 

===ECONOMIC===
CONSTRUCT ⇒ Create Troops / Obtain Money

===SCALING===
∆DAMAGE ⇒ Upgrade Damage 
∆THRESHOLD ⇒ Upgrade Defense

===MISC===
GAMEMODE ⇒ Legatus[Land] / Thalassus[Sea]
TURN ⇒ Advance Turn Order 

===MECHANICS===

[Victory Condition ⇒ Bankrupt Opponent]
===TROOPS & INFRASTRUCTURE===
[ATK : ATTACK]
[DEF : DEFENSE]
[RAN : RANGE]
[Smaller Number ⇒ Cheaper Scaling]
[Smaller Number ⇒ Costly Execution]
[Troops ⇒ Black] [☒ ⊡ ⍔ ✈/⧊ ⛯ ⬢ ✈]
[Infrastructure ⇒ White] [⌸ ⛫ ⛶ ⛼]
===STATISTICAL OVERVIEW===

¤ Currency
Origin ⛭ : Cache / Budget

✈ Aircraft 
ATK  1 
DEF  2 
RAN  3 
Origin ⛼ : Hangar

⊡ Artillery / ⛯ Submarine
RAN 1
ATK  2
DEF  3
Origin ⛫ : Foundry / Submarine Yard

☒ Infantry / ⧊ Ship 
ATK  2
DEF  2
RAN  3
Origin ⌸ : Barracks / Ship Yard

⍔ Mechanized / ⬢ Capital Ship 
DEF 1
ATK 2
RAN 3
Origin ⛶ : Assembly / Capital Yard

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▶Corpus Legatus