Oooo this is a good one. I've started to plant these seeds last year and this is like pouring some super growth juice on them seeds. I'm starting to think that sharing stuff to be experienced offline is the best way. I still share stuff but more often it's under my controlled conditions.
This site is full of some of the most deranged comments where people pick apart someone's free personal art project like they own every piece of it. Artists are cool though. Love being in spaces where we all just show our gleeful awe at each others stuff.
i agree with the high level idea that you shouldn't let other people control your art, but the idea that there is absolutely no value (or even negative value) in showing your art to other people does not match my experience in reality. i have shown my work to people and then gotten feedback, giving me ideas to make a game that I MYSELF liked more.
yes it is easy to be manipulated by numbers or praise into making something different from what you set out to make. yes it is hard to resist the temptation to specifically NOT fix a problem someone told you about and stick to your vision. yes, vigilance is required.
but ultimately, it's not having eyes in your work that's the poison, it's how you respond to it.
hard agree here!! its that last line where you really find the true crux of the problem i think. Its how you react to eyes on you and your work. many would do much better if they worked on their self rather than their art, which would in turn, improve their art much more! i don't think maxims like the one proposed in the manifesto are really that helpful since they miss a lot of nuance and potential avenues even in their pursuit of "art purity" .
When you look at other mediums, even Nabakov (who wrote lolita, not reaaallly a work that had 'the platonic ideal of an audience' in mind (in my estimate but who knows!)), talked about "good readers". he actually wanted his books to be read!
Is the desire to show and communicate emotions to people you will never be able to have long conversations with a failing? That seems incredibly anti-social and reactionary, and more of a self-failing to separate yourself from your work and the reactions it provokes if anything. If you are confident in the self, and by extension, the work, then what is the harm? Staying vigilant vs knowing when to adapt and modify is among one of the many challenges, if anything. sounds like the movements of a social culture! And that is where more self-development can take place!! Which inspires deeper art!!
I share pretty much everything I make on impulse so this might be the most valuable manifesto in the jam so far in how opposed it is to me. Gonna consider the dragon thing. Really good writing
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truly a big dick manifesto
nnmmmnnghhhhmmmm but what if I want to show it to people tho…….
hmmmmmm…………..
i’ll think about it
Really impressed with the writing! Love the dragon's horder imagery & am rethinking how I handle game dev tbh
Oooo this is a good one. I've started to plant these seeds last year and this is like pouring some super growth juice on them seeds. I'm starting to think that sharing stuff to be experienced offline is the best way. I still share stuff but more often it's under my controlled conditions.
This site is full of some of the most deranged comments where people pick apart someone's free personal art project like they own every piece of it. Artists are cool though. Love being in spaces where we all just show our gleeful awe at each others stuff.
this is really interesting!!
i agree with the high level idea that you shouldn't let other people control your art, but the idea that there is absolutely no value (or even negative value) in showing your art to other people does not match my experience in reality. i have shown my work to people and then gotten feedback, giving me ideas to make a game that I MYSELF liked more.
yes it is easy to be manipulated by numbers or praise into making something different from what you set out to make. yes it is hard to resist the temptation to specifically NOT fix a problem someone told you about and stick to your vision. yes, vigilance is required.
but ultimately, it's not having eyes in your work that's the poison, it's how you respond to it.
hard agree here!! its that last line where you really find the true crux of the problem i think. Its how you react to eyes on you and your work. many would do much better if they worked on their self rather than their art, which would in turn, improve their art much more! i don't think maxims like the one proposed in the manifesto are really that helpful since they miss a lot of nuance and potential avenues even in their pursuit of "art purity" .
When you look at other mediums, even Nabakov (who wrote lolita, not reaaallly a work that had 'the platonic ideal of an audience' in mind (in my estimate but who knows!)), talked about "good readers". he actually wanted his books to be read!
Is the desire to show and communicate emotions to people you will never be able to have long conversations with a failing? That seems incredibly anti-social and reactionary, and more of a self-failing to separate yourself from your work and the reactions it provokes if anything. If you are confident in the self, and by extension, the work, then what is the harm? Staying vigilant vs knowing when to adapt and modify is among one of the many challenges, if anything. sounds like the movements of a social culture! And that is where more self-development can take place!! Which inspires deeper art!!
I share pretty much everything I make on impulse so this might be the most valuable manifesto in the jam so far in how opposed it is to me. Gonna consider the dragon thing. Really good writing
YES YES YES FUCK YES
fuck yeah hahahaha i love it