A downloadable game for Windows

Features

Ship editor

Build and customize your ship to match your playstyle. Whether you prefer a heavily armored fighter that can withstand massive damage, a fast transport ship focused on evasion, or a versatile multipurpose vessel... the possibilities are endless.

Combats

Engage a wide variety of enemy ships in intense battles. Hunt down your targets or survive when the tables turn and they hunt you.


Mining

Every mineral has its own unique properties. Customize your ship to handle specialized extraction methods, transport explosive materials, and manage dangerous cargo before it becomes unstable.

Planets

Every planet offers something different. Discover worlds rich in valuable minerals or explore ecosystems filled with unique wildlife to study and trade for powerful upgrades. Travel seamlessly from space to the planet’s surface without a single loading screen.

Community

GeekZebra's discord

Trailer

AstriOm

Playtest

This is a playtesting build for my upcoming game Astriom. Please note that this version is not polished—you may encounter bugs, unusual design choices, and crashes.

What am I testing?

This phase focuses on validating the core systems of the game. The goal is to ensure that all fundamental features are working properly.

If you’d like to share feedback, the best way to reach me is on Discord.

Updated 11 days ago
StatusIn development
PlatformsWindows
AuthorGeekZebra
GenreAdventure
Made withUnity, Blender, GIMP
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse, Xbox controller, Joystick, Flight stick
AccessibilitySubtitles, Configurable controls
LinksDiscord, YouTube
AI DisclosureAI Assisted, Code

Download

Download
AstriOm.zip 306 MB

Install instructions

Install and run Astriom.exe

Development log

View all posts

Comments

Log in with itch.io to leave a comment.

This looks great. Can you elaborate on how genAI is used in the game? 

Hello thanks for the kind words. All the assets in game are handmade (Trees, grass, textures...). I use it mainly for marketing material and code. Let me know if you have more question :) .

Code

I have an autocomplete that uses ollama and a qwen model. Here is how it is connected
https://ollama.com/library/qwen3.5
https://docs.ollama.com/integrations/jetbrains

Also some chatgpt mostly when I don't find answers on google.

Marketing material

Beauty shots

I used filters on top of existing screen shots.


AstriOm

Thumbnail

Okay awesome, thank you..

(2 edits) (+1)

Really neat look and feel.  Controls are good but please add Invert Y, it's hard for me to play flightsims without Y inverted.

I think there may be some bugs with 2560x1080, the mission boxes on the left overlap and I couldn't find a sell button on the right when docked at a station.

Another issue, when I talk to Haarif or whatever his name is to sell discoveries, I'm trapped in that overlay screen and no key or mouse click gets me out.  So between not being able to sell materials and not being able to sell discoveries, I think I'm locked out of progression.

But after some polish I think this game will be a hit on Steam!

(2 edits) (+1)

[EDIT]

New version up with fixes for your issues. Thanks a lot :) https://geekzebra.itch.io/astriom/devlog/1523693/cosmic-events-v0011


Thanks for the feedback!


when I talk to Haarif or whatever his name is to sell discoveries, I'm trapped in that overlay screen and no key or mouse click gets me out.

Ok I think I had an other playtester that had this issue. Wasn't able to reproduce but since it's not an isolated issue will priorise this.


Controls are good but please add Invert Y

Noted


I think there may be some bugs with 2560x1080 

I haven't tested large screens yet but will see


But after some polish I think this game will be a hit on Steam!

Thanks a lot for the kind words.

Thanks for your reply.  This new version is really nice!  Was there a graphics upgrade?  Invert Y works great, and I am no longer getting locked into dialogues or menus.  I progressed pretty far, have went through several mining missions and unlocked all the tech too.

Feedback from this build, the white screen flash with the camera is hard on the eyes when playing at night, would suggest not having the flash.  The little beep is good but the shutter sound is a bit archaic.  

I really like the flying and the look of this game.  It feels good flying around.

Any chance of cockpit view?  :)

(1 edit) (+1)

[Edit]

New version is up

https://geekzebra.itch.io/astriom/devlog/1529114/cosmic-events-bugfix-v0011f2

Dimmed the flash

Added a FPP to control ship. Press 'c' to enable. Note this is a first draft there are loads of issues with it and in the current state more a gimmick than an actual gameplay feature.

Hope you like it

___________________________________

Awesome to hear and thanks a lot for the kind words. There was some tweaks in the color balance. I am pretty happy with this one but still need some tweaks.

Noted for the screen flash will think of a solution but especially on wide screen might be too intense.

For the cockpit view it's planned. It's pretty easy for me to setup a camera on the sit. However it will take some time to give it a really good feel. So will add a first hidden version on the next build (Switch key be explained on the change log but will probably be 'c'). Might take some iterations to get it right and fun.

If you want to track progress also I made a public trello.

https://trello.com/b/KwUNQ2Pr/astriom

Thanks let me know if you have more feedback!

Yeah man first person works well.  The cockpit elements that stick up in the way are a little annoying but otherwise first person is good!

The flash when scanning is a little better but still sorta bright.  Maybe make a setting option to disable it entirely.  ;)

I made a lot more progress making discoveries on different planets.

Another observation/suggestion, the way messages display in the middle of the screen with a shaded background block the view of what you're trying to do IMO.  Also the messages and shaded backgrounds stay around too long IMO.

(1 edit) (+1)

[Edit]

All should have been addressed (Exept fpp). Note older save won't work for this update. I had too many breaking changes to make them compatible though I may be able to upgrade it manually if you send me your save.

https://geekzebra.itch.io/astriom/devlog/1540060/out-of-control-v0012

_____________________________________

Thanks for all the feedback!

The flash when scanning is a little better but still sorta bright.  Maybe make a setting option to disable it entirely.  ;)

I like the disable option will do that for next build. 

I made a lot more progress making discoveries on different planets.

Awesome! 

Another observation/suggestion, the way messages display in the middle of the screen with a shaded background block the view of what you're trying to do IMO

I see. I am thinking to do a different layout for wide screen. The goal of the current layout is to work ok on all resolutions. But I think it would be interesting to have specific ones for wide screens, hand helds...  Will take some work and won't be an easy change so don't expect a quick fix but will work on making it better. 

Let me know if you find more!