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Is motion platform and Forcefeedback support available in AirSim? #1134

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haider04 opened this issue Jun 5, 2018 · 2 comments
Open

Is motion platform and Forcefeedback support available in AirSim? #1134

haider04 opened this issue Jun 5, 2018 · 2 comments

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@haider04
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haider04 commented Jun 5, 2018

Hi,

I wanted to know if some interface to detect motions is present in AirSim? Which could be then fed to a motion platform like D-Box? Also if AirSim supports Forcefeedback system in steering wheel as well?So that we could have a real feel while driving a car?

Regards,
Haider

@haider04 haider04 changed the title Is motion platform support available in AirSim? Is motion platform and Forcefeedback support available in AirSim? Jun 6, 2018
@sytelus
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sytelus commented Jun 23, 2018

One of the contributor had submitted force feedback code for DirectX. see PawnSimApi::setRCForceFeedback() in https://github.com/Microsoft/AirSim/blob/master/Unreal/Plugins/AirSim/Source/PawnSimApi.cpp#L210

If D-Box etc are available through DirectX Joystick interface then you might be able to use it. Please feel free to contribute :).

@hrishikeshtawade04
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@sytelus I am using G920 logitech wheel and want to use it with the city map. Will I get the rumble on the wheel by just adding the force-feedback part in the PawnSimApi or do we need to do some additional settings?

@microsoft microsoft deleted a comment from RVBldr Apr 30, 2019
@madratman madratman removed the binary label Aug 6, 2020
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