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Dynamic objects cannot appear on the object segmentation screen. #1312
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I am using UE4.16 |
When I dynamically create object, their CustomDepthStencilValue are not set. I think you might want to set that property and make sure RenderCustomDepth is set to true on your dynamically created objects. |
Having the same problem with 4.18.3. @jinlukang1 did you find a solution? I tried @sytelus suggestions, but they have not worked for me. I have dynamic objects spawning from a spawncube and would like them rendered in the segmentation view. |
Sorry, I haven't solved it yet. |
Hello @jinlukang1 & @h5tahir , I have the same problem. My 3D object is SkeletalMeshActor type & I use UE 4.21. Thank you. |
Is this problem solved yet ? |
Sorry, I haven't solved it yet. |
Sorry, what do you mean by I can move the object instead? |
You can create the object in the beginning, and then perform the movement of the object in the blueprint instead of generating the object. |
Oh sorry, I meant the issue regarding this dynamic object not appearing on the object segmentation screen. |
Sorry, I haven't solved the problem yet. I now create the object at the beginning of the project and then move the previous object to the place where the object needs to be generated instead. |
This issue has been automatically marked as stale because it has not had activity from the community in the last year. It will be closed if no further activity occurs within 20 days. |
I use the level BP to constantly create objects in the scene,but in the object segmentation screen,I cannot see my object.And the other screen including deep and so on are operating normally.
I don't know why this happened, can somebody help me with that?
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