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I've connected my Logitech G920 Steering wheel and followed the 'Connecting a Steering Wheel' instructions. When the steering wheel is connected, the steering angle starts at 0.5, thus turns right constantly and the acceleration and brake values start at 1.0 - results in the car being unable to move. When I press the acceleration pedal, the value decreases from 1.0 to 0.3 (as if braking).
I've looked at the CarPawn.cpp however when I change values as instructed in the documentation, nothing is affected. Where is the code that corresponds to these values?
I've built on a Windows 10 laptop.
Thank you
The text was updated successfully, but these errors were encountered:
actually you can control the offset and scale directly within Unreal Project Setting page. It will solve you problem i suppose.
But now I have another issue: the brake pedal value is not perfectly zero, always like "0.003" or something, which will make the car do not move. I can only drive the car when i set the scale as "0" to make sure the brake pedal value is pefect value, so that i can drive. so sad.
This issue has been automatically marked as stale because it has not had activity from the community in the last year. It will be closed if no further activity occurs within 20 days.
I've connected my Logitech G920 Steering wheel and followed the 'Connecting a Steering Wheel' instructions. When the steering wheel is connected, the steering angle starts at 0.5, thus turns right constantly and the acceleration and brake values start at 1.0 - results in the car being unable to move. When I press the acceleration pedal, the value decreases from 1.0 to 0.3 (as if braking).
I've looked at the CarPawn.cpp however when I change values as instructed in the documentation, nothing is affected. Where is the code that corresponds to these values?
I've built on a Windows 10 laptop.
Thank you
The text was updated successfully, but these errors were encountered: