Closed
Description
Bug report
- AirSim Version/#commit: Latest one. I just clone the latest repo.
- UE/Unity version: I tried both 2019.3.12 and 2020.3.29
- autopilot version: N/A
- OS Version: Windows 10
What's the issue you encountered?
I followed the instruction to build Airsim on Unity on Windows and I opened the demo project and hit play to start. Unity just crashed with whatever mode. Once I deleted AirsimManager, it worked as normal. If include AirsimManager in any of the scene, Unity will crash when play. In this case, we are not able to start the server for the API client to connect.
Settings
Default setting. Edited: I realized that I was not using the default setting file. In the setting file, I set the mode to be computer vision.
How can the issue be reproduced?
- Follow the instruction to build Airsim on Unity on Windows in this link: https://github.com/microsoft/AirSim/blob/master/docs/Unity.md
- Start the demo project and hit play
Include full error message in text form
No error message, just crashed.
What's better than filing an issue? Filing a pull request :).