https://greenronin.com/wp-content/uploads/2026/06/Valiant-Adventures-blog-post-featured.jpg
1500
1500
Evan Sass
https://greenronin.com/wp-content/uploads/2025/04/GRdotcom-logo-banner.png
Evan Sass2026-06-12 16:29:262026-06-12 18:24:59Valiant Adventures RPG Pre-Order and PDF
https://greenronin.com/wp-content/uploads/2025/04/GRR6101_Fantasy-AGE-Core-Rulebook-square.jpg
1092
1092
Jonesy
https://greenronin.com/wp-content/uploads/2025/04/GRdotcom-logo-banner.png
Jonesy2026-04-08 12:29:082026-04-08 16:52:11Fantasy AGE Core Rulebook Now on Roll20!
https://greenronin.com/wp-content/uploads/2025/11/MnM4e-kickstarter-announcement-square.jpg
524
524
Chris Pramas
https://greenronin.com/wp-content/uploads/2025/04/GRdotcom-logo-banner.png
Chris Pramas2026-03-03 11:22:192026-03-03 11:23:09Mutants & Masterminds Fourth Edition Kickstarter: Last 48 Hours!















Roll20 Power Up for Mutants & Masterminds
/in Green Ronin News /by JonesyThe team has been hard at work on powering up the M&M experience on Roll20. We are thrilled to announce some big quality of life updates to the power section of the official M&M character sheet, and the release of the Basic Hero’s Handbook on Roll20! The Basic Hero’s Handbook on Roll20 includes the […]
Good Is Grownup
/in Green Ronin News /by Malcolm SheppardI originally wanted to do more updates myself, but last week I was called to deal with a serious family emergency. As we slide toward the end of the campaign, however, I’d like to talk a little bit about maturity and tone. In my opinion, a lot of people confuse harshness with maturity, and maturity […]
The SAGE System?
/in Green Ronin News /by Malcolm SheppardHi folks, I’d like to chat a bit about how the SAGE System we’re using in Wardens of the Blue Rose came to be, and why we’re using it instead of the classic Adventure Game Engine (AGE). SAGE’s basic ideas were first described by Steve Kenson, in a mid-pandemic design document. At the time I […]