B L A Z I N G - A M A Z I N G !
Rated! ;)
Thank you, if you check out and rate mine as well!
All the best! ;)
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OverClocked's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| SOUNDS / MUSIC | #213 | 3.012 | 3.300 |
| ART / VISUALS | #238 | 3.378 | 3.700 |
| BOSS DESIGN | #305 | 2.739 | 3.000 |
| FUN | #332 | 2.739 | 3.000 |
| Overall | #351 | 2.739 | 3.000 |
| CONTROLS | #395 | 2.556 | 2.800 |
| USE OF THEME | #568 | 2.008 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
Boss does Spinning Attack
Did your team make the majority of the art and music during the jam?
Yes
If not, please link to any asset packs or resources used here.
All the assets used in this game are listed with links on the game page
Comments
Nice game. I had fun with the different ways to dodge attacks and the animations and visuals where super good. UI could had been better and a healthbar for the player would had been nice to have. The use of the theme was rather weak. still quite enjoyable
Something you need to fix is that the reload sound is not bound to any soundcontrols so I had to tune the sound down but reloading was still super loud.
Awesome work on this! The cyberpunk aesthetic is fantastic, and the fast-paced boss fights kept me hooked. Congrats! 🌻❤
I like the neon cyberpunk look that you have in the game, it feels great the ambient in it, I think some areas could be more lit but all is fine, I rate graphics on top as I really like them but all is good, also, if you have time, please rate my game, thanks!!
Not bad not bad, the abilities available to the player are quite nice and can all be utilized while taking on the boss. The small drones were a bit annoying to handle, but it was enjoyable overall. Good job!
The visuals and music in this game are excellent! I'm not normally a shooter game player, but didn't have any trouble picking up the controls. One suggestion: I'm not sure if it's the normal convention, but having dash/dodge on F and C requires me to lift my finger off of D which disrupts my movement. Perhaps on Shift and RMB instead? Regardless, this game was so well made, congrats!
I love the aesthetic and the music choice! Controls were also pretty intuitive for the most part. But I found it pretty hard to dodge the enemy's attack, mostly cause you're forced to aim before shooting and therefore move much slower. It'd be nice if you're also able to shoot without needing to aim, but you would do less damage than if you were
Game was fun, and the visuals are great. But one type of the boss' attack is not a justification to add it on this game jam
congratulations to the team! the control is smooth and the art is fantastic, reminding me of many si-fi films.








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