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SpaceMess's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #20 | 4.158 | 4.158 |
| Overall | #38 | 3.925 | 3.925 |
| Gameplay | #42 | 3.974 | 3.974 |
| Enjoyment | #67 | 4.026 | 4.026 |
| Theme | #152 | 3.789 | 3.789 |
| Audio | #170 | 3.684 | 3.684 |
| Visuals | #288 | 3.921 | 3.921 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
nothing can go wrong - so everything must go right!
the room is constantly rotating to the right and each shot fired can destroy the room you're trying to save.
What code and assets did you not make from scratch during the jam (if any)?
we made everything ourselves :)
How many people worked on the game?5
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Comments
Definitely my favorite game of all the jam. Amazing Game
I don't dare to assert that the ghosts made more holes than I made myself
fantastic game, very unique.
Wow this is really cool, great work
Very fun and thought through concept! Love the pixel art and the overall vibe!
Full marks on theme and innovation! "...so everything must go RIGHT" (genius!)
The wall crumbling mechanic is really smart too. It not only provides urgency to destroy the aliens on time, but also deters you from spam-shooting with poor accuracy. Simple, yet elegant.
I got to wave 14! A high score leaderboard would really make this highly addictive!
Really great effort by the team!
Interesting small arcade game. Had fun while playing it. Maybe some more enemy variety?
cool concept. I like the arcady style. The concept is cool, u are basicly punished for playing bad
great concept!
Truly good concepts. You need to fight enemies, but if you are not careful, you will destroy the level and fall into the abyss.