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Would You Risk It for a Ginger Biscuit?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #256 | 3.733 | 3.733 |
| Innovation | #674 | 3.022 | 3.022 |
| Gameplay | #685 | 3.111 | 3.111 |
| Overall | #735 | 3.156 | 3.156 |
| Audio | #795 | 2.956 | 2.956 |
| Enjoyment | #809 | 3.156 | 3.156 |
| Visuals | #1117 | 2.956 | 2.956 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You risk losing the candy and biscuit pieces you bet, and you play as a gingerbread man.
What code and assets did you not make from scratch during the jam (if any)?
Music
How many people worked on the game?1
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Comments
I think I've got the highest score possible.
Excelent game, gold among the shovelware, beautiful style, nice music, good mechanic innovation, very accurate with the Jam theme. Keep this good line of work.
Fun idea, gambling both earnings and parts of you for a chance at higher score
(also saw that little nod to Squid game there 😉 )
Well done!
Pretty fun 3d platformer though I think a bit too hard in places.
The idea of risking your limbs is funny, though I ended up just not risking anything and just trying to beat the levels xD
Another rage game with a twist of betting your limbs. Cool idea, although there could be an upgrade or some benefit system that you could use those candies for. The music was very fitting and not distracting, visuals were good, UI is mostly stock, so there is field to improve, changing font and making custom buttons background would be enough. Great art for title of the game. One more thing I would improve is making more textures for world, some new building blocks and custom or at least not engine default skybox but thats a nitpick, it doesn't magically make any game great.
I liked the concept of betting yout limbs. Tho the characther being slippery + the camera sometimes clipping made it really hard to do some jumps.
Awesome Visuals. and textures it was so funny seeing the character become a torso.
great job.
The movement is really weird, being less slippery would have been nice.
Very fun game. You made some really good levels for this game that made it very fun to play. I also think that betting the gingerbread man's limbs to get more points is very creative. I aboslutely love the animation when you walk and the overall look of the game and I also think that you chose music that fits really well and that the game has really good sound effects. I do think that there should be more motivation to gain more points but that is the only thing. Great job!
Very cute and betting limbs is funny!
I must say though, i was really frustrated at the second level (i do suck at parcour in 3d games though). The camera clipping inside the walls exactly when you need it most also does not help tbh.
Still, good jam game!
I loved the main mechnic of betting your limbs, but I didn't understand what I was risking with it, except being a little shorter. Sadly the movement and camera made the game a bit frustrating.
The assets are very well made! the gameplay content is also very polished. great game!
Interesting game, the platformer itself is funny to play and the risk twist is pretty interesting
The music slaps. Love the risking of the limbs. Cute and magical!
The music slaps. Love the risking of the limbs. Cute and magical!
Cool idea! there was a couple times I decided not to risk it for extra peppermints since I would've easily died. I could've also not risked anything and be fine score wise.
Right here is a simplistic bakery-filled 3D platformer that has an actually interesting mechanic: Cutting off pieces of your gingerbread man and trying to get to the end while thinking out your limitations, and I love it. The audio can get a little repititive over time, but otherwise, 4/5 stars! 🍪🍪🍪
very good game, but it was difficult for me
I really enjoyed playing your game! The animations are full of character, and they bring the whole game to life in such a charming way. The art is also lovely and adds a lot to the overall atmosphere.
The platforming is fun, but I did find the controls a bit frustrating at times. It would be great if the character came to an instant stop when releasing the movement input, and adding some coyote time could help smooth things out a bit.
Overall, it’s a really charming and enjoyable game with a lot of potential!
cute little game, fairly fits the theme!
wholesome!