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A jam submission

All Aboard The Iron DragonView game page

A bunch of strange flying machines have hijacked the famous train "Iron Dragon". You must stop them and save the day!
Submitted by Ceding Tree Productions — 19 minutes, 55 seconds before the deadline
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All Aboard The Iron Dragon's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity / Innovation#253.3483.348
Overall (Fun and Playability)#352.8702.870
Visuals#423.0433.043
Audio#472.5652.565

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How was the theme(s) implemented?
Retrofuturism -> Western Steampunk : Dragons -> Dragon themed enemies, train is called "Iron Dragon"

Where did the assets come from?

Homemade graphics

Most Graphics were created by the team during the jam

Home-brew audio

Most Audio was created by the team during the jam

External audio

Some audio assets were downloaded or made prior to the jam

AI graphics

Generative AI was used to create graphics

AI audio

Generative AI was used to create audio

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Comments

Submitted

Interesting concept, but need punshier sound effects and some kind of hit feedback. And the enemies jump around after you destroy their bullets. Was there any leveling up mechanic or a way to get hitpoints back? The graphics are nice and the music well done, but maybe not the best fit for the setting. Oh, yes the setting…western…cool :) The movement, while clicky is snappy and feels good.

Submitted

Short but very creative game.Graphics are pretty cool. I like your approach to combat, i think it works pretty well. Definitely a nice addition to the jam, it adds a good variety to the jam. Thanks for sharing it!

Submitted

I saved the day. The perspective is good and the game controls well in as out of combat, the difficulty is appropriate for a jam, I liked that the hitbox seemed permissive enough in the context, it was fun. Thanks for sharing!

Submitted

Cool short game! The theme is unique and the visuals are impressive. The combat I think has an issue where the enemy will warp a short distance after i've done shooting all the rockets, but works smoothly otherwise.

Submitted

Shot game, but it does what it does fairly good imo. Could certainly be made into something bigger. It has the basics done.

Submitted(+1)

Cool game! Really unique battle system, and I enjoyed the shit out of it. Wish there had been more enemy types, but understandable for a nine day jam. Overall a really fun game, however I wish that you would team up with artists/musicians instead of using AI next time :)!

Jam HostSubmitted(+1)

Short little crawler. I was really scared when I saw the controls, but when I decided strafing wasn’t allowed it was quite fine to walk around and there weren’t that many interactions with space and at least not the same time as using the mouse.

Interesting using more or less aim trainer type gameplay for the battles, though i was a little confused what would be armor to start and what were weak points.

Playthrough:

Jam HostSubmitted(+1)

What a solid little entry! Enjoyed it from end to end. Only real complaint is that I wish there were more!

If you want to watch my playthrough, you can find it here: https://www.youtube.com/watch?si=RgRr5T-n_qGt8fIB&t=8209&v=rAQHqcPamXY&feature=youtu.be

Submitted(+1)

Great little game! Looked great, great concept for gameplay, unique style and setting. Really I wish there was more of it, which is a good sign for a game, leave people wanting more. :)

The music was great. If you don't mind me asking, I would love to know what service and what kind of prompt was used to make the music (if indeed it was AI music). I wouldn't even know how to start asking for that kind of sound.

Submitted(+1)

That was really unique! Bit like Doom crossed with a Dungeon Crawler haha! The location and style were unique too! Really good work :)  

Submitted(+1)

Never thought to do light gun combat in a dungeon crawler. Neat!

Submitted(+1)

Looks great and I love the combat. All that's missing is a bit more of a visual/audible indication when you're hitting a weak spot or armour. Love the train concept also.

Submitted(+1)

Very original concept! I really like the idea and I think it'd be worth to polish it. The music is stylish. The SFX are a bit weak, especially the shooting sound. Make it big, punchy! The GFX are kinda unique, I like those very much. There's a bit of inconsistency in how doors are interacted, it should be one of the very first things to polish. Keep at it!

Submitted(+1)

Short and sweet! Enjoyed the combat also. pew pew.