Great experience of a idle clicker. I do think there should be more quality of life power ups to free our hands. I do feel some camera shakes and particle could be add to enhance the dopamine hit XD. Solid entry! All the best!
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Incremental machine claw's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #43 | 3.684 | 3.684 |
| Gameplay | #65 | 3.474 | 3.474 |
| Overall | #73 | 3.316 | 3.316 |
| Innovation | #84 | 3.237 | 3.237 |
| Audio | #106 | 3.053 | 3.053 |
| Graphics | #158 | 3.132 | 3.132 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Challenges
Comments
Interesting gameplay got me playing for so long lmao. Love the powerups. Well done!
This game is very addicting! I think you got the gamefeel aspect of this game on point! Good job
I think it can be made a little more challenging. One idea is that you lose coins / health if you miss toys. So every claw has a tradeoff. Nonetheless, great entry!
This is such a great game and easily addicting, though it would be nice to have more combos and have special abilities other than bouncing.
I liked the concept of upgrading the claw machine to capture more toys. That being said, it did not scale as far as I would have liked (I would have liked much wilder combos, maybe with the ability to deploy multiple claws). I also felt like the game felt a bit stale after the first minute. There wasn't really any objective to strive towards. Maybe occasional boss fights, or some kind of event would have made the gameplay more varied.
I like the idea that it is an inverted claw machine, and the music, I would add more types of plush toys!
Good incremental. I liked the ricochets. Because there is not way (that I know of) to lose right now the stakes are low. Adding some timer challenge or drop challenge could raise the stakes.
A fun little claw machine incremental, the music gets repetitive though
This is a brilliant game. I upgraded all. Quite satisfying. I was expecting an end with all the upgrades. but it just kept going. I enjoyed it a ton. Well done!
Coming from someone who enjoys incremental games, this one clicked with me. The art is polished, the audio fits nicely, and it's a great match for the jam theme. The upgrade path and sense of progression are solid and satisfying.
The speed at which the targets fall and the distance at which you can catch them are perfectly balanced—it really feels like it was designed with a lot of thought. It was a lot of fun!
Pretty cool idea. Interesting upgrades too. I like the art a lot. Good work!




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