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Medusa's Gaze's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #516 | 3.625 | 3.625 |
| Creativity | #1228 | 3.938 | 3.938 |
| Audio | #1271 | 3.438 | 3.438 |
| Artwork | #1375 | 3.813 | 3.813 |
| Enjoyment | #2526 | 3.250 | 3.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game requires the player to die in order to progress, looping back to the start of the game each time, and uses this mechanic to introduce interesting puzzles.
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(Optional) What would you like to be called if GMTK features your game?
Saar Raz
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Comments
Creative and well executed! Hit the mark.
OMG, Awesome idea! I love it!!!
This is a larger scope game so the bugs are understandable, the main concepts runs properly though so its all good : ) I like how u can use your petrified self as protection against the gaze!
It's a clever 3d take on the "leave your body behind" type of game. I liked how it builds your understanding of mechanics through level design only and not explicit tutorials. And I had a couple of a-ha moments, which is always fun. There's a lot of player feedback and polish work done here, good job! I had to give up on the puzzle where you had to build a high staircase, because my laptop was already struggling a bit with performance, and this one seemed like it will go for a good while.
awesome idea!
Unfortunately the game has some bad bugs (reincarnate menu remaining after reincarnation and obscuring the view.I also once got petrified but was still able to keep running and playing with reincarnation menu on until i got killed second time.) I'm not sure if I played properly or found some illlegitimate shortcuts, but one puzzle impressed me. Afterwards I got stuck so I haven't completed it.
Looping over the same parts is pretty tedious, but great experience overall.
Thanks for the feedback! Did you unlock the shortcuts?
Of course, its just maybe i had expectations of a faster pace. Every time you try to experiment you have to start over, and the punishment is the time it takes to walk back.
Fair, thanks for the feedback :D