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CARAMENTRAN's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3 | 4.571 | 4.571 |
| Presentation | #9 | 4.000 | 4.000 |
| Gameplay | #13 | 3.286 | 3.286 |
| Overall | #15 | 3.667 | 3.667 |
| Theme | #18 | 4.000 | 4.000 |
| Story | #19 | 3.286 | 3.286 |
| Horror | #21 | 2.857 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme did you choose?
How did you implement your chosen Theme in your game?
Burning Caramentran, the carnival doll, after putting him on trial is a Southern French tradition for the Carnival.
He is used as a scapegoat for last year's ills.
We say Farewell to him and to those misfortunes to start anew.
Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
There are masks present in the game. They are cutouts from the heads of parade floats from the Carnival of Montpellier, years 1912 to 1930, taken from archive images and postcards.
Does your game contain AI-generated assets?
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Comments
Gorgeous game, really enjoyed the idea of getting images from the 1930s. Gameplay is hard and takes some getting used to, but it works well and gets you wanting to be better at it!
Loved the concept.
Simple and readable game. I like the almost humorous way you're trying to survive. Spitting on the stake didn't seem to reduce the fire, so my strategy was to focus on aiming at the villagers. Overall pretty fun!
Aw thank you ! 🔥
Spitting on the stake or yourself does reduce the fire but only up to a certain cap.
Nice game, my record was 113 seconds, sometimes it´s hard measure deep and the saliva could regenerate a kinda faster
I love that you noted your score ! Thanks for playing.