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Experimental music composer and sound designer

A topic by ON1HP created 20 days ago Views: 74 Replies: 1
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(2 edits) (+1)

If you want to skip straight to the demos, you can check out my skills and portfolio on my website. There you will find music categorized by genre and mood, as well as sound design examples: https://on1hp.framer.website/

I have worked across a wide range of genres, from experimental electronic and chiptune to orchestral and jazz. I am drawn to experimental sound because unique, high-quality audio has a powerful impact on the player and can completely change their experience of a game. There are many examples of this in game development, as sound is a crucial part of any great title. I am also open to more traditional styles. I have experience with orchestral scores and classic battle scenes, so feel free to suggest any ideas for your project.
I am not afraid of complex tasks and projects.

I work out of my own studio with an Arturia KeyLab Essential 61 MIDI keyboard and additional instruments as needed. For mixing, I use studio monitors and two pairs of Beyerdynamic headphones to ensure precise results.
For sound design, I rely on my own libraries recorded using a Zoom H5 recorder and condenser microphones. This approach lets me achieve a unique sound and keeps the use of third-party libraries to a minimum.
When a project calls for it, I also handle interactive audio in FMOD, from adaptive sound effects to adaptive music, for both Unreal Engine and Unity. Open for full audio production.

I do not use AI in my work and do not support its use.

To see even more examples, you can visit my YouTube channel: https://www.youtube.com/@MCON1HP/featured

Email: musicmelochi@gmail.com

Discord: musicmelochi

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