
Versatile Game Programmer with an emphasis on optimizing the development pipeline for smoother production and gameplay mechanics. Has foundation skills for technical art in Unreal Engine’s Materials, VFX & cinematic production. I continuously seek opportunities to improve my technical skillsets and contribute to projects that one day could have an impact on the game industry
Cinematics and artwork I made using Unreal can be found here:
Artstation: https://www.artstation.com/leemeoyi
Instagram: https://www.instagram.com/chris_shitty_stuff/