1.21.4 beta


Interface

  • [Preview Panel] Overflowed action buttons in toolbar now scrollable.
  • [Preview Panel > 3D view setting] Add backface blending color.
  • [Graph Panel] Togging quick edit pie menu now also enable node chord.
  • [Graph Panel] Add shift for selecting all junction in junction group.
  • [Graph Panel] Improve junction group visibility.
  • [Inspector/ Animation Panel] Hovering on a property now highlight that property in both panel.
  • [Inspector Panel] Preset button now react to default overwrite status of the inspecting node.
  • [Inspector Panel] Add project info panel.
  • [Inspector Panel] Animation button now disabled when inputting vector array.
  • [Animation Dopesheet] Middle mouse panning now wrap mouse when off-screen.
  • [Animation Dopesheet] Add the ability to set keyframe color.
  • [Node Panel] Add ctrl+click to select the whole tree.
  • [Randomizer] While opening the dialog, a new “Add to Randomizer” button will shows up in the Inspector panel for faster workflow.
  • [Randomizer] Add support for color data type.
  • [VectorBox] Add support for vector array creation by setting one element into an array.
  • [VectorBox] Add support for vector array modification.

Node

  • New Gaussian noise node.

  • New Cube noise nodes.

  • New Hough Extrude node (linearize).

  • New Straighten node (inverse perspective warp).

  • New RM to Mesh node.

  • New Projector 3D Nodes

    • Surface Project 3D node.
    • Surface Project Cylinder 3D node.
    • Heightmap Project 3D node.
    • Surface Project Volume 3D node.
  • New Normal to Height node.

  • [ASE File In] Tag import now match name to already existed regions.

  • [SDF] Add option to fill unshaded side with solid color.

  • [Shine] Add Blend mode control, color per strip.

  • [Draw Shape] Add mask input, more BG blend modes.

  • [Grey to Alpha, Alpha to Grey] Add invert option.

  • [Text File Read] Add Any file type in native file selector.

  • Add file extension description in file type selector.

  • [Draw Shape 3D] Add Color Depth, Interpolation attributes.

  • [Draw Shape 3D] Add UV Position, Scale properties.

  • [2D Light] Add ambient color property.

  • [Line Match] Add oversample attribute.

  • Add Clean Edge interpolation to warp related nodes (warp, polar, mirror polar, scale, skew, bend, stretch, shape map) and blend nodes (blend, composite).

  • [3D Material] Add CleanEdge interpolation.

  • [MK Grass] Add Solid Color source type.

  • [MK Glass] Add mapping to size.

  • [Blend] Add boolean for swapping background and foreground.

  • [Round Corner] Add option for transparent output background.

  • [Revolve Path] Add mapping option for caps texture.

  • [Armature Pose, Skin] Hovering on a bone in the animation dopesheet now highlight bone in preview panel.

  • [Armature Pose] Add node setting to highlight bones with keyframe in the current frame.

  • [Draw Cross Section] Add option to output greyscale as alpha.

  • [Draw Line] Line caps and width pass now support texture.

  • [Colorize] Add Color range control and clamping when working with non-8rgba surface.

  • [SmokeSim Render Domain] Update step now support decimal step.

  • [Warp] Add UV scale, position properties.

  • [Particle] Add Sort Y option.

  • [Particle] Add Poisson distribution for area inside spawn source.

  • [Bend] Add UV position, scale properties.

  • [Transform] Add echo blend modes.

  • [Draw Text] Add texture interpolation setting.

  • [Draw Text] Add glyph texture property.

  • [Path Shape] Add circular curve type.

Bugs

  • Overwrite default now won’t overwrite custom preset.
  • Fix crash when deleting node with feedback loop to itself.
  • [Preview Panel] Fix crash when switching preview channel with hotkey.
  • [Preview Panel] Fix 2d preview overlay overlapped with horizontal toolbar.
  • [Pie Menu] Fix delete preset hotkey still appear with no way to remove it.
  • [Draw Shape] Fix deform properties not working.
  • [Draw Shape] Fix Draw Area tool create undo point per frame.
  • [Dotted] Fix transparent background not working.
  • [Smear] Fix render error with transparent pixel in greyscale mode.
  • [Smear] Fix blend side not working for non-inverted mode.
  • [Armature Skin] Fix node use unposed bone.
  • [L system] Fix crash when trying to preview empty path output.
  • [Fluffify] Fix maximum blend mode apply incorrectly.
  • [Blend Depth] Fix incorrect depth output.
  • [Outline] Fix inside border blends incorrectly.
  • [Shape Path] Fix mod by zero error when using some shapes.
  • [MK Cables] Fix swing re-calculate with different seed on export.
  • [Vector] Fox extracting array of vectors create incorrect node and values.

Files

[beta] PixelComposer 1.21.4 itch.zip 160 MB
7 days ago

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Comments

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expensive no by me plee

sy