OBSIDIO

The towers don't fight — you do.

Skill-Based Tower Defense · Drag · Aim · Survive

Forget placing towers and watching them fight. In OBSIDIO, you manually aim and fire every projectile using a satisfying drag-to-aim mechanic. Feel the weight of each throw, master the arc of your arrows, and survive 15 increasingly brutal waves.

Your aim matters more than tower placement. You are the weapon.

Weapons & Combat

🪨 Rock — Unlimited, but weak and short-range. Your fallback when arrows run dry.

🏹 Bow — Reliable precision at distance. Every arrow costs coins, so aim counts.

🗡️ Knife, Axe & Spear — Unlock these as you progress. Each has unique physics and demands a different strategy.

⚔️ 3 Enemy Types — Grunts, armored soldiers, and knights. Each requires a different approach to take down.

🏰 Wall & Tower Defense — Upgrade, repair, and hold the line. Lose the tower and it's over.

This Demo Includes

Waves 15 escalating challenges

Weapons 5 to unlock and master

Enemy Types Grunts, armored knights

Upgrade System Wall & tower repair

Economy Coins, arrows, upgrades

Controls

ActionInput
Aim & Shoot Left Mouse — drag to aim, release to fire
Switch Weapon Q
Buy Arrows B
Pause / Upgrade mapEscape / TAB

All controls are remappable in Settings.

About

Built in Godot 4.6 by a solo developer over 3 months. OBSIDIO was born from a simple question: "What if tower defense was about player skill, not tower placement?"

Feedback Welcome

This is an early demo — your feedback shapes the full release. What weapon is your favorite? How far did you get? What confused you?

🐦 Follow on X

Status Demo — In Development

Platforms Windows · Linux · Web

Engine Godot 4.6

Full Release TBA 2026


Updated 26 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 1.0 out of 5 stars
(1 total ratings)
AuthorMazen
GenreStrategy
Made withGodot
Tags2D, Arcade, Casual, Godot, Pixel Art, Tower Defense
ContentNo generative AI was used

Comments

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Enemy defense is way too high and wall health is too low. Best I could do is clear wave 2 but they still broke the tower the moment they reached it.