DELAYED | Proof of Concept
Known Bugs: Lobbed projectiles get stuck on corners.
Anticipated feedback:
"No verticality to use the jump" The Battlefield is only one level, and in future versions I will add more that make better use of verticality.
Also, if you're wondering why you just randomly got sent to the menu, it's because I didn't have time for a death screen.
Also, if you're wondering why the gateways all say "go to the Battlefield" that's because this is a proof of concept and there will be other levels later but I didn't have time to add them lol
Also, if you're wondering what some enemies do, there's one that throws dead bodies at you, one that flies "haunts" them and chases you with the dead bodies and occasionally throws them at you with stormtrooper accuracy, and the boss whose projectiles destroy other enemies or bodies to shoot a scatter blast into the air.
| Status | Released |
| Platforms | HTML5 |
| Author | Metronome4913 |
| Genre | Action, Fighting, Platformer |
| Made with | Construct |
| Tags | 2D, No AI, Roguelike |
| Content | No generative AI was used |

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