Beat all levels. I like the idea, but too much of the challenge comes from imprecise movement (too fast accel/decel/topspeed) and the fact that the game doesn't hold "down" for you at all times. If the basic controls are too difficult then higher level gameplay cannot emerge. Instead of using spacebar and mouse for jump and parry, map them to keys which the player can access with their opposite hand (whether they use WASD or arrows to move).
I wish there was an option to rebind the controls. It feels weird using mouse click to fight when the mouse itself isn't used for anything. Otherwise, not a bad game.
I have tried. Tried some more and was able to hit it a few times out of like 30. Seems like the window is very small or then I'm doing something wrong.
To make the run time longer. Jk. Was rushing the level design and didn't have enough time to polish it since we had to go somewhere. Will go back to it again if I have more time and might even add some levels and bug fixes.
โ Return to game
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Beat all levels. I like the idea, but too much of the challenge comes from imprecise movement (too fast accel/decel/topspeed) and the fact that the game doesn't hold "down" for you at all times. If the basic controls are too difficult then higher level gameplay cannot emerge. Instead of using spacebar and mouse for jump and parry, map them to keys which the player can access with their opposite hand (whether they use WASD or arrows to move).
I wish there was an option to rebind the controls. It feels weird using mouse click to fight when the mouse itself isn't used for anything. Otherwise, not a bad game.
Really cool game I like it.
But here is a small advice:
To fix the pixel glithering that the smooth camera gives
- inside the camera 2D node
-put the process callback to physics not process
great game, controls for Jump should be Space Bar and Right Mouse Click,
Oh hey dude! thanks
You can now wishlist the full version remake of the game that we're currently working on!
https://store.steampowered.com/app/3550420/Thou_Shalt_Parry/
Peak
This game is sooooo good, the visuals, audio, the difficulty. Very very fun 10/10.
Very fun! We had similar ideas, but you executed much more stylishly.
Got stuck in the floor.
Love the game except for the intense difficulty and very steep learning curve. I am proud to say I beat it!
Great visuals and sounds! Did not understand how level 4 is supposed to work.
You can parry downwards ๐
Yeah i tried but didn't seem to work
have you tried parrying the spike downwards
I have tried. Tried some more and was able to hit it a few times out of like 30. Seems like the window is very small or then I'm doing something wrong.
try pressing down and right at the same time to parry down and move right
Daamn, this look really good, but is the 3rd level bugged or am I just stupid? :))
Same thing happened to me, tried to parry it but the character didn't bounce that far. Great game though! (nevermind, didn't read the controls)
You can parry downwards!
There are some bugs but the game is completely doable. Hope you figure it out ๐
Nahh cz why did u make the last one so hard :)). Great game
To make the run time longer. Jk. Was rushing the level design and didn't have enough time to polish it since we had to go somewhere. Will go back to it again if I have more time and might even add some levels and bug fixes.