I chuckled the first time I accidentally sent a tall ice cream tower flying! Great execution, love the art style and overall vibe. I was a little confused by two things, one can click on the speech bubble to seemingly carry on a conversation with the customer? But that wasn't mentioned in the tutorial. As well as, I'm pretty sure I am giving the customers their desired order but sometimes their response is negative. Also minor thing but there are small mistakes with the Spanish language blurbs. Great job overall and best of luck!
Miguel Potolicchio
Creator of
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Awesome project! We also did a train game... just not in space XD Kidding aside, I had fun playing your game. The music choice is phenomenal. The gameplay is responsive. I'd say a tutorial could help since there is quite a bit going on. For example, for me it was not immediately obvious that I had to manually use power-ups, I thought they were activated at the moment of pick-up specially since some items like the gatling gun do activate right away. Still, well done and good luck!
Hi! You receive a little bit of extra time with each passenger that you successfully return to Central Station. So you earn gold when picking them up from the satellite stations (passengers purchasing their ticket lets say lol) and then you earn score points and time when they reach their destination. But yes, game balance is definitely something we well be paying close attention to after the jam's voting window closes today. As well as considering other feedback, the high score screen is on our list for example! Thank you for playing our game and taking your time to comment!
Hello again, yes I played and rated your game now. Nice solo project you have there. I struggle a bit to see the connection to the game jam's theme (no pun intended). Also, the ball properly going into the hole detection is a bit hit and miss maybe? I took a couple of shots from close to the hole with the power bar pretty much empty and the ball still went over the hole instead of going in.
Hi! I am not quite sure what the issue might be but your game completely froze my computer twice. I am on a Macbook Pro. The first time it froze at the beginning of the very first level before the character could even move while the game was not in fullscreen mode and using Firefox. With all of the positive comments, I had to try again and it happened again a bit further into the first level, so I was able to move around and defeat a few enemies before it froze. This time on Google Chrome and on full screen mode. Both of these crashes were hardcore, I had to hold the power button on my computer to restart it. The keyboard shortcut for Force Quit options was not working either. It has not happened to me with any other jam game that I have tried so that is a bit of a bummer. From the little I could see I liked the art and the music though!
This was really well executed, congrats on a pretty cool submission! I love the aesthetic, narrative, and the fact that you have different mechanics in play. I just have minor criticisms from my side, some of the sound effects came across too punchy and I had to lower the volume on my computer for it not sound distorted and as others have said and you have acknowledged, the text size was too small.
Here is ours! I will happily rate yours and provide any thoughts/feedback I have in return. Cheers!
https://inkyrisk.itch.io/choochooseyourtiles
Hello and congratulations on your first game jam! It was my first time too actually :) Your game looks cool, I would just say it's pretty tough (unless I just have a skill issue lol) but my recommendation related to that would be to maybe consider having the first obstacle not be in motion. Allowing the player to get used to the controls and physics of your game before introducing the tougher moving obstacle.
Thank you so much for trying our game and commenting! We just published a version with several bug fixes so I recommend you try it again if you'd like :) But yes, the game quickly spirals from cozy tile placement to a dexterity game requiring you to balance tile placement and toggling of directions while picking up the passengers haha.
