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I love the idea of this game and had a lot of fun until the multicellular level.

I think eventually you’ll need to rethink if the game’s focus should be on “driving around in your cell as if it’s a spaceship” at all. It becomes quite old rather quickly and you spend more time trying to get unstuck than anything else. It doesn’t make sense to me that the evolution of your life form depends on your ability to maneuver around a tiny tiny fraction of the world successfully for a few minutes.

I would rather spend more time checking out the other species, just observing everything that happens in detail.

Hope you’ll continue making progress on this, good work so far!

Thanks for the feedback.

I've noticed the same thing in Thrive before, which I like to call the dual nature of the game. We are both making a species editor the player uses to make strategic choices but also an action gameplay component where those changes have an impact. So Thrive has this dual nature where neither side of the game is the entire game, but instead the sides try to complement each other. 

I think we are kind of entrenched on this design and can't really consider removing either half of the game. A purely creature designing and watching kind of game would be a different game than Thrive, sadly. I think it would make Thrive a totally different game if we removed the swimming around portion so we unfortunately cannot satisfy everyone.

uh so on the web it says its free but  on steam its 3.99 and on here its even 4.99 ???

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You can download the free Thrive Launcher from GitHub here: https://github.com/Revolutionary-Games/Thrive-Launcher/releases 

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Hey, is there a difference between buying here or downloading the GitHub release except supporting your efforts?

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It is very similar. About the only difference here on Itch is that you will get delta compressed downloads for updates. So instead of needing to redownload the entire game for each new release a much smaller amount of new data is downloaded when updating through Itch.

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Thank you for the opportunity to play the game for free then

do you get a steam code if you buy it here?

A Steam key is not included at this time if purchasing Thrive on Itch.

💪🏿😠

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I have a plan to create a new game using the code and assets from Thrive. The code will be open-source and will be attributed

Revolutionary Games Studio and me

Is this allowed?

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It is allowed as long as you follow all terms of the GPLv3 license for the source code and for the game assets (graphics, sounds etc.) the Creative Commons Attribution-ShareAlike 3.0 Unported license terms.

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"Thrive is an open-source game..." 


me when I see the price -|-

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You can download Thrive completely for free from our website. Or even grab the source code from our Github repo and build it yourself. You can purchase Thrive here on Itch in order to support further development, which we appreciate greatly as that allows much much faster development speed thanks to being able to afford to employ a programmer to work on the game.

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this game is really fun! i love the gameplay, and i look forward to playing the full thing when it comes out

why in steam this game 2x cheaper?

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The price in USD is the same. Due to currency conversions in some currencies the Steam version ends up being cheaper, because itch doesn't have regional pricing.

Awesome!

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Epic evolution moment

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Awesome to see more FOSS games being made. Are there any plans to accept donations through options that accept one time donations, like Open Collective or Ko-fi ? I guess I could just keep buying copies from Itch but I figured I could ask.

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We have a dedicated page about donations: https://revolutionarygamesstudio.com/donate/​ however we don’t currently have an active donation campaign​, which is a legal requirement in Finland in order to accept donations. You can still help financially through Itch, Steam, ​Patreon in the meantime. We will have a new donation accepting campaign sometime in the future once there’s enough demand to warrant the effort to apply for permits etc. to accept the donations.