
Cartoony UI Pack
A downloadable asset pack
Cartoony UI Pack
A collection of modular UI elements, designed to match all other RhosGFX icon packs .

Features
- ๐ฆ 750+ individual assets.
- ๐ฑ๏ธ Buttons, panels, sliders, frames and more.
- ๐ชฉ Visual style consistent with all RhosGFX icon packs .
- ๐ Optimised PNG8 format for smaller file sizes.
- ๐ 25 icons from Vector Icon Pack , completely free!
Latest update: Total Rework!
Over the past few years I've been gathering data on what people really need from a UI pack. And in the end, I decided that the best thing to do would be to start all over again - even if it did mean a hell of a lot of work! ๐
That means there's a few things that have changed:
- Containers of all different colours, not just black/white/indigo.
- 4 styles of buttons, each with active/hover/focus/normal states.
- Loads of frames to help decorate your containers.
- Icons that have been selected to be more useful to a wider range of users.
- Colours that are more consistent with other RhosGFX icon packs .
- Original working files full of hundreds more assets.
That last point's pretty important, and something I need your feedback on. I've put a bunch of assets (e.g. buttons) inside layered SVG files, which you can open in the vector editing software of your choice (Illustrator, Photopea, Figma, Affinity, Inkscape etc) and export assets from yourself.
I've done this to save space, because otherwise the pack would take up WAY too much space. And every individual asset is already sensibly named, so you can immediately export what you need.
Still, though, this is my first time including the source SVGs in a pack. So if it's confusing, PLEASE leave a comment so I can fix it. You'll be helping everyone else who buys the pack too!
Update 02 Feb 2026:
I've now added a "full" version (to go with the "lite" version) where every asset is exported. It's about twice the size of the original. Hopefully it makes life easier!
Anyway, hope you enjoy this one. Happy crafting!
- Rhos
License
โ๏ธ YOU CAN :โ YOU CAN'T :
- Use the assets in any commercial or non-commercial project
- Adapt or modify the assets for use in any commercial or non-commercial project
Credits are appreciated but not required - please link to my itch page !
- Resell or distribute the asset to others
- Edit and resell the asset to others
- Use the asset in commissions for other people, e.g. for UI, GFX or gamepasses - you'll need a commercial license for that.
- Use the assets as input, reference material, or training data for any AI or generative art system, nor create or distribute AI-generated content derived from them.
Let me know what you'd like to see next by commenting down below, or just message me on Bluesky or Twitter ! I'm always looking for new ideas ๐
You might like this:
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:







Comments
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hey, i have question is the ui are already filled or there are emprty but whit have like the key to build inside (sorry for my gramar)
Hope you understand what i want to mean
yes they're empty! you'll need to add the content yourself :)
Hey RhosGFX, love your stuff, bought the entire bundle. I'm a little confused, in the screenshots and reference photos for this UI pack, even in the main profile pic for it, I see lots of assets that I think are missing from the actual download? Like your settings container with the pointy edges for example? Am I downloading the wrong version or something? Are the pictures misleading? Also you have some spelling mistakes lol, search "setings". Thanks!
Edit: I'm reading your description, maybe those are in the layered SVG files? I haven't checked, but honestly I wouldn't mind having hundreds of assets already exported as long as they are organized and follow structured naming conventions throughout the pack. This is because I've coded up my game to directly parse through the asset directories, group the assets by size, name, and folder, and then i can switch colors/assets in my 9Patch on the fly. Hundreds/Thousands of assets is no problem when you build your game system to automatically handle them and they are consistently named and labeled. You should go for it honestly.
Ah, I should have been more clear! The images are just illustrative of what *could* be made from the elements. They're not included in the pack.
As for the thousands of assets, I actually initially wanted to do that, but it would make the pack take up so much space that it'd be really inconvenient for the majority of users (and potentially impossible to even upload to itch).
You're right, though: they're all in the layered SVGs. Everything's already labelled, so all you need to do is export them. In Illustrator, you'd select every asset, then right click > collect for export > as multiple assets. It's unwieldy, but it's the besr option I have for now.
Thanks for the tip on the spelling - I'll fix it!
I understand this pack hasn't 100% lived up to your expectations, so if you want to raise a ticket with support I'll approve a refund :)
Hmm that's disappointing, but I still think it's worth it, no need for a refund. How about instead of a refund you update the pack with some of those cool ideas lol, at least the ones you've already show in the pics: then it wouldn't be misleading anymore! please :)
Also some quick math: The entire UI pack zip is only 1.7MB zipped, and that's including the SVG files! That's nothing, the Itch size limit is 1GB (1000 MB) if I recall, so you could literally make this pack 588 TIMES larger. If you want to test it, try uploading some file that's just under 1GB. You could always have a "base" version of this pack like you do in your base vs PRO packs: small like it is now, and then supe up the PRO version for people like me who want that kind of thing. Food for thought, keep up the good work!
Oh, brilliant idea, why didn't I think of that! I think I'll probably do something like Essentials vs Expanded. Will take a little while - I'll have to export all the frames, update marketing copy and graphics etc - but I'll get started on that once I'm done with the current Furniture pack update. Thank you!!
That sounds awesome! I'll be looking out for it.
Crazy thoughts here: It'd be nice if your packs organized the assets in a way that makes it easy for developers to more easily build systems that can parse them automatically (especially the Expanded packs if they have thousands). Some minor improvements and "rules" to your folder structure could really take your assets to the next level: it would allow developers to make a "pulg-and-play" plugins/adapters for Godot, Roblox, Unity, etc on github that could work with all your asset packs "automagically," taking alot of the friction out of actually integrating them in games. People would look to the plugin devs to answer those questions instead. I'd be down to modify my current system for Godot and put it on github if we make this happen, I'm sure other devs would do the same for other engines.
One of the main annoyances, at least for the UI pack, is that I have to manually find which assets are 9Patch and which are Uniform Scaling (the ones with plus signs in them and the icons), if that was separated by folder and/or name it would make it even easier.
This would make it even MORE of a no-brainer for game devs to buy your assets over anyone else's because they would "just work" easily. Over time other asset makers would probably start following the conventions to integrate with the plugins, but you'd be the first trailblazer. The main groundwork from your end would be redefining the naming conventions, the folder structures, and then strictly following them across all your packs going forwards. To enforce this we can create a validation script that you can run on the asset packs, it would flag anything that isn't following the "rules" before you release it, this would easily keep your structure consistent across all your packs (we could even throw a spell check in there lol).
The assets themselves are already good to go. Anyways, if you ever want to chat more about it let me know!
Do I read correctly, that you implemented that by now? Would like to purchase the bundle, but I'd prefer the exported version :)
Yes, It's ready! You can download Lite or Full, for the same price. I think you want Full :)
No matter how I slice in roblox studio, I can't seem to get it like the container from the prefab, maybe im missing something.
Hmm. Maybe you can scale it down? Im not much of a roblox expert, sorry ๐ญ
Which tool did you use to slice it?
I just did it in illustrator!
help, when i resize the ui elements it streches the corners too so i cant make rectangles. how do i fix this
im using inkscape btw
If you're using Roblox you can switch the ScaleType to Slice in an ImageLabel or ImageButton and then set the 9 slice regions. There's usually a 9 slice option in other game engines as well.
im using gamemaker rn it has a nine-slice but its really big i wanna scale it down im sorry long reply
i want to nine-slice it but i have to scale it down but it breaks the nineslice in gamemaker
Hyperjar isn't allowing me to buy the pack ๐ญ
Rpg vector set + this set would be goated! Sadly they cost money, I understand.
Are these svg?
Yes it even says so
Just wondering about the inventory and settings ui and others. The Prefabs, are they ui designs you made with the small buttons and containers or just seperate because i wanted to use them but just in a different color so i tried using the containers instead and just scaling them up but even though i used the 9 slice tool the edges still got too big. maybe you could release the menus in more colors or give me a tip, Thanks
Since this is a GUI pack why do I need to spend another $90 to get even use it in my guis?
you don't need the license for that, only if you're using it for commissions!
Question? Are the prefabs (for example shop UI, Inventory UI, etc) scripted? Like I mean in the shop UI when you click one of the items it comes up as the item's name then buy with the item cost? If it's scripted in that way (I don't mean clicking buy and it removes the money and you receive the item, if it is that's great but is it able to do the above?) If it is able to I'll buy it!
it isn't I'm afraid, just .pngs!
That's alright I may or may not buy it right and instead buy another pack first, but I might buy this one at a later date.
So far love your packs. But just wondering 2 things here. One, what is the font that you are using in some of the tips and prefabs. Two, I am messing around with the buttons in Roblox studio and have a button that has the pressed Image but when adding text to it, it doesn't go down with it so should I use Inkscape or some other image editing software to add text and then use them as decals? Thank you and hope your asset packs reach there goal!
hes using FredokaOne and GothamBlac
Hi Rhos, I donโt think this release includes a license.txt!
ik ur new to this type but i dont have adobe ilustrator i tried ink scape and it was weird so maybe just maybe for update 3 you could add variants also i love ur color pallets they are so pretty
you dont need ilustrator to update the colors
just bought this and i literly only have purple w h a t i feel kinda scammed!
should i but the food pack or this pack? or even by the all rhos icon pack but if i do buy that is it cheaper then buying all of them manually?
The bundle is cheaper! https://itch.io/s/103025/rhosgfx-icon-bundle
Confused about the license. Says you can use it in commercial or non-commercial project, but also says you need you need a commercial license for commissions. What is the distinction?
basicly you can use it in any games IF u own it YOU CANT sell ANYTHING of the icon pack with out an comercial liscense AND THAT DOES NOT MEAN U CAN GIVE THEM THE WHOLE PACK but if ur helping ur friend if you own 50-50 then i think its fine
I vouch for this pack and his other packs. I really appreciate how you update the packs and add new things to it every here and then. I am very satisfied with my purchase ๐
I will definitely buy your icon pack in the future for my upcoming game ๐
Once again, If you are looking for good quality UI. I recommend buying from Rhos!!
--Adminus
rhos can you make this file free bc of halloween :)
can u pls tell me what font you used in the "cartoony ui pack" it will help me with my gfx since i cant find any good fonts
IIRC it's a modified version of crispy tofu!
where can i buy/get that font?
the internet
does this come with the cartoon icons?
There's a small amount to get you started, but you'll need to buy the main icon pack to get them all!
yeah im just gonna buy that! Thanks!
is these packs for roblox?
sure, but you'll need to import them yourself :)
They work anywhere not only roblox, but I think he made them for roblox
Svg files?
Afraid not ๐ญ
Is the ui with a scroll a actual roblox scrolling frame?
No its not, just pngs :)
Can i use this in my group game?
Yeah!
Rhos, when is the next time you will update this?
Hopefully soon! Gathering ideas atm :)
Sorry to hear that! You can request a refund by contacting itch support: https://itch.io/docs/legal/terms#refunds
It's fine , I actually like the pack even though there is not some icons. I dont need refund anymore
Ducko, When you go in element by any chance does everything look blurry to you?
Accept Robux?
afraid not, sorry :(
Does this come in a .psd File or .rbxl file?
no, just .png!
oh ok cool, was just curious on how it worked, ty
a feedback frame?
yes!!