Amazing lore and very good characters the development of the protagonist she is very interesting and the story behind the A/B/O archetype is very intriguing. Also made a vid.
Yes!! Ngl, the steampage checklist is massive, it's been 1 month and i've still YET to have completed it because there's sooo much stuff and paperwork I gotta do, so I gotta headache and put it on the back burner xD But, soon, yes!
hi i am a small creator and i uploaded this on my yt channel and it absolutly blew up! so if you dont mind, heres my gmail (isaiahpearl123@gmail.com) and like if you want you could hopefully send early access to episode 2 before its release thank you very much ❤
The game genuinely look interesting and I love the vibe of it, but the mini games are too frequent and so damn hard that it made me kind of lose interest in the game. Might give it a chance another time, but honestly they're a bit too much. The rest is awesome!
i'm sad bc it seemed really interesting but i ended up uninstalling it bc the key minigame at the beginning was literally impossible (the hand was over the key and she would still not grab it, my fingers were numb at that point, i tried it for 2 different days also). tbh you should do like tcoaal and allow the players to skip minigames after an X amount of fails, after all as a creator i suppose you're interested in the people getting to know the story you want to tell, not stressing over a red bar.
Hi, which version of the game have you downloaded? Is it the latest? So, sorry the mini-games are so a bit more challenging. I will talk to my assistant about it. Sometimes, a 'bug' could be due to system incompatibility. But, i can check that for you, anyway :)
can u make option to skip mini games i have actually problem with this one when u need open a door with a key u dont give me any explanation i dont really like all this stuff but im really wanna play for story but my mental health is important to me and this make me nutz
At the moment, I can’t really add options to skip mini-games entirely, because the gameplay and interaction are part of what makes it a game rather than just a visual novel/story experience.
I’m not fully sure which section you mean specifically, but if you’re referring to the arrow mini-game to open the door, it was intended to be a fairly simple mechanic. That said, I completely understand that different players have different comfort levels with gameplay difficulty and puzzle mechanics.
For future episodes, I’ll definitely look into accessibility and difficulty settings with my assistant to help create an easier experience for players who mainly want to focus on the story.
this game is so amazing !! i personally find the story really intriguing and cant wait to play the next part !!! the visuals are gorgeous ,the cutscene/animation parts are so beautiful and unsettling and i GOTTA mention the main menu theme since it rocks so hard holy moly
My name is Coraline, I'm 22 and I'm currently doing my master's degree in translation. I'm very interested in localizing your game into French. I have previously worked on two other games, and I'm looking for a last one for a project. It would be done entirely for free of course, and I would respect any guidelines you may have.
I loved the game, I think it's one of my favorite games now, but I'd like to know if it will ever be translated into Spanish since I lose a lot of lore when I translate it.But aside from that, it's a great game and I haven't had any problems. I'm eagerly awaiting chapter 2.
A world barren, people split into categories and we are quite the mess, loved the atmosphere the world building and the disgusting parts of the game, would love to see where all this goes.
This was a great game! I love the art and atmopshere and I played it live on stream. I did encounter an issue with the garbage system, I tried clicking, I tried dragging but it would not move. So I had to spam the garbage open and close to get the screwdriver. Hope that can get fixed cus I was so confused LMAO :3
Thank you so much for playing!! And oh noo, you managed to download the buggy version before I was able to update it xD That version was literally only out for like 12 hours before I realised the bug and you downloaded it before then, which is a shame cause you would of had so much of a better game experience. I plan to do a MAJOR update soon of the game, with like 50 new cutscenes and new mini-games, so feel free to stay tuned for it, it's gonna flesh the heck out of the game!!
Im absolutely loving this game so far. The quality caught me off guard and the story so far is super intriguing. But I keep getting stuck at the trash bags in the basement when looking for the screwdriver. Every time I click on them and the picture of the bags pop up the game just freezes and I cant do anything. Please tell me theres a way to fix this so I can progress! :(
Hello! Tysm for playing! After talking to my assistant, we realised it's probably because you didn't realise you're supposed to use your mouse to DRAG the trash, which is why you think the freezes, because it won't let you exit from the trash mini-game until you have moved the trash to find the screwdriver xD
This was quite an interesting experience. I was pleasantly surprised by how fun this was! I do have a few minor issues with the game, but it's over all pretty solid for only having one episode.
I found myself continuously intrigued navigating this chapter. This is a good beginning to the world and story you are building! Also, I'm very new when it comes to omegaverse so I feel like I am learning a lot haha (I ended up doing some research outside of this video)!
Since i couldn't relpy to your comment i made a new comment (it said to verify but the verify thing never showed up) The thing is that the space in which the hand moves seems to stil exist because when i moved my mouse sometimes the hand would go forward.
Thank you for reporting the issue. After looking into it, we've found that the broken masking you experienced is related to a system incompatibility with WebGL. It seems that your computer's GPU may not be fully supporting WebGL, which is why the visual issue is happening.
As a workaround, I recommend checking if your system supports WebGL properly or if it is falling back to Canvas, which might not support masking the same way. You could also try updating your GPU drivers or adjusting system settings to better handle WebGL.
I really like the visuals but i somehow can't progress. The key mini game is broken for me and i dont know why. Instead of being white with a red box, it's just completely red. I already tried downloading the fixed version and deleting evrything and downloading it again but it is always the same.
It was very fun and a little bit difficult, but for the most part I enjoyed it. Also, a question. Is a translation into other languages planned? I think many fans of your work would like to play without constantly using a translator.
To start, I think this is a really interesting concept and this game has some gorgeous art. I quite like the menu upon completion of this EP and a good handful of the aesthetic choices made in this game. There are a lot of cgs / cutscenes in this game which showcase the artistic talent present in the work quite a bit which is also very nice. I do look forward to playing this in the future as a long time fan of RPGMaker horror games and a Himejoshi. ( °ヮ° )
But I did find playing this somewhat frustrating...
First of all, the minigames are surprisingly frequent and tedious for an entry to a series of games. They're vague in what they want you to do which means it'll likely take the player a moment to understand how to use and play through the minigames. This, sometimes, leads to death. And the death scene is also quite lengthy with zero option to skip it. Being booted back to the main menu on top of that, having to deal with failing tedious minigames more than once can feel super grating.
The minigames could benefit from clearer indicators ( in the form of instructions or markers ) , and shortening the requirements for completion to be a bit less punishing. ( only suggested due to the frequency of minigames, it can turn players away if they have to do a lot of work right away before they've even gotten to get very far into the game. ) It might also be helpful to clarify at some point this game alternates between keyboard and mouse quite often.( like the title screen, or the first time we have to use the mouse for something ) Because of the positioning of the player's hands on the keyboard to use traditional RPGMaker controls, switching between the two can feel a little bit jarring. Using WSAD controls is also a possible solution ( and there is a way to modify it in JS files rather than using an additional plugin if preferred! )
There's also a heavy amount of flashing present in cutscenes. I think the "effect" of effects can wear if used too often, so it might be ideal to use very flashy and screen altering effects less frequently since they can cause heavy eyestrain, as a note for the future.
Hopefully that's not too much, this game is already really great and has a ton of potential to be something incredible if made with great care. I'd like to see it do well in the future, so I hope this comment reads as helpful feedback rather than ill intentioned insults.
P.S - Im not sure if it was intentional but all of the game files can be accessed without a decompiler. I noticed right away the download comes with access to all assets, plugin list and potentially the project file.
Great idea for a game, great start! Got a good laugh once chat and I realized this is like omegaverse but the use of it for a dark story like this is really cool! Good luck on future parts!
Thank you so much for playing! The chat was hilarious talking about the OMEGAVERSE XD I promise, EPISODE 2 is gonna be super fun, lots of content, maps, lore and mini-games to explore :3 see you soon!
okok so i made an acount just to comment on this game cuz it was so damn amazing, firstly the art is beutiful, and the gameplay mechanics are soo coolll, one of the best horror games in this style that i played so i gotta give it praise, but i do have some questions, are there multiple endings for this episode? i assume not but i saw so many posibilitis, and yeah im gonna wait for the second episode:))) and sorry for some mistakes in my writing:
Please for the love of god wtf is the computer password. I tried multiplying the test temperatures and it's not working. I'm sure it's a lovely game but it'd be nice to be able to play it
← Return to game
Comments
Log in with itch.io to leave a comment.
Hiii! I watched a gameplay on this peak game and it got me curious and i was wondering why u picked Bulgaria?
Genuinely peak. Probably gonna upload a speedrun to youtube soon.
Amazing lore and very good characters the development of the protagonist she is very interesting and the story behind the A/B/O archetype is very intriguing. Also made a vid.
Tysm for playing! Your voice is amazing, I might reach out to you in the future for voice acting hire roles if you're ever interested xD
bro PLEASE PLEASE MAKE MORE EPS
Yes i would be, you can reach out on my twitter. I hope i can be of importance, because i've always wanted to voice act in an indie game.
Is God Is dead & I'm Starving is coming to Steam in the future?
Yes!! Ngl, the steampage checklist is massive, it's been 1 month and i've still YET to have completed it because there's sooo much stuff and paperwork I gotta do, so I gotta headache and put it on the back burner xD But, soon, yes!
hi i am a small creator and i uploaded this on my yt channel and it absolutly blew up! so if you dont mind, heres my gmail (isaiahpearl123@gmail.com) and like if you want you could hopefully send early access to episode 2 before its release thank you very much ❤
THIS GAME IS SO UNDERATED, I WUANT PART 2 SO MUCH
The first Time I heard of the Omegaverse I thought "That would make a great analog horror premise." and lo n' behold a game to prove my point.
(well done, hoping for more.)
this game is so weird, and I love it! <3
The game genuinely look interesting and I love the vibe of it, but the mini games are too frequent and so damn hard that it made me kind of lose interest in the game. Might give it a chance another time, but honestly they're a bit too much. The rest is awesome!
i'm sad bc it seemed really interesting but i ended up uninstalling it bc the key minigame at the beginning was literally impossible (the hand was over the key and she would still not grab it, my fingers were numb at that point, i tried it for 2 different days also). tbh you should do like tcoaal and allow the players to skip minigames after an X amount of fails, after all as a creator i suppose you're interested in the people getting to know the story you want to tell, not stressing over a red bar.
also the game would suddenly freeze on random images...
omg same, and the damn minigame of the hammer was too much for me
Hi, which version of the game have you downloaded? Is it the latest? So, sorry the mini-games are so a bit more challenging. I will talk to my assistant about it. Sometimes, a 'bug' could be due to system incompatibility. But, i can check that for you, anyway :)
pleeeaaase make a part two im begging you that was awsome to play
Ts is so peak I could DIEEE!!! I wish there was a discord server to connect with the community and discuss the game!
you should make one
can u make option to skip mini games i have actually problem with this one when u need open a door with a key u dont give me any explanation i dont really like all this stuff but im really wanna play for story but my mental health is important to me and this make me nutz
You just have to follow the moving red rectangle by moving the red line using the mouse
At the moment, I can’t really add options to skip mini-games entirely, because the gameplay and interaction are part of what makes it a game rather than just a visual novel/story experience.
I’m not fully sure which section you mean specifically, but if you’re referring to the arrow mini-game to open the door, it was intended to be a fairly simple mechanic. That said, I completely understand that different players have different comfort levels with gameplay difficulty and puzzle mechanics.
For future episodes, I’ll definitely look into accessibility and difficulty settings with my assistant to help create an easier experience for players who mainly want to focus on the story.
Thank you for playing regardless
Hello! I'm very interested in localizing your game into French. Would you be interested? We can talk elsewhere if you have any questions!
This game is so annoying i really wanna play but trhis minigames make me crazy
this game is so amazing !! i personally find the story really intriguing and cant wait to play the next part !!! the visuals are gorgeous ,the cutscene/animation parts are so beautiful and unsettling and i GOTTA mention the main menu theme since it rocks so hard holy moly
Hello,
My name is Coraline, I'm 22 and I'm currently doing my master's degree in translation. I'm very interested in localizing your game into French. I have previously worked on two other games, and I'm looking for a last one for a project. It would be done entirely for free of course, and I would respect any guidelines you may have.
Let me know if you have any questions,
Coraline
do they have a canon name or one that the fandom has given them?
The black haired girl name is kyung sun idk about the pink one tho
It's a really good and dark game and I'm actually surprised this is only episode 1. I say keep up the great work here.
Here's my channel for other games I have played. https://www.youtube.com/@Levont
BLOOD IS FUEL
HELL IS FULL
wait wrong game nvm
Perfection
I loved the game, I think it's one of my favorite games now, but I'd like to know if it will ever be translated into Spanish since I lose a lot of lore when I translate it.But aside from that, it's a great game and I haven't had any problems. I'm eagerly awaiting chapter 2.
A world barren, people split into categories and we are quite the mess, loved the atmosphere the world building and the disgusting parts of the game, would love to see where all this goes.
This was a great game! I love the art and atmopshere and I played it live on stream. I did encounter an issue with the garbage system, I tried clicking, I tried dragging but it would not move. So I had to spam the garbage open and close to get the screwdriver. Hope that can get fixed cus I was so confused LMAO :3
Thank you so much for playing!! And oh noo, you managed to download the buggy version before I was able to update it xD That version was literally only out for like 12 hours before I realised the bug and you downloaded it before then, which is a shame cause you would of had so much of a better game experience. I plan to do a MAJOR update soon of the game, with like 50 new cutscenes and new mini-games, so feel free to stay tuned for it, it's gonna flesh the heck out of the game!!
I'll be excited for that! Great Job so far thoughh :3
Im absolutely loving this game so far. The quality caught me off guard and the story so far is super intriguing. But I keep getting stuck at the trash bags in the basement when looking for the screwdriver. Every time I click on them and the picture of the bags pop up the game just freezes and I cant do anything. Please tell me theres a way to fix this so I can progress! :(
Hello! Tysm for playing! After talking to my assistant, we realised it's probably because you didn't realise you're supposed to use your mouse to DRAG the trash, which is why you think the freezes, because it won't let you exit from the trash mini-game until you have moved the trash to find the screwdriver xD
Omg that’s exactly what it was lmao tysm😭
FINALLY OMEGAVERSE YURI I LOVE THIS GAME SO MUCH CAN'T WAIT FOR EPISODE 2 <3
This was quite an interesting experience. I was pleasantly surprised by how fun this was! I do have a few minor issues with the game, but it's over all pretty solid for only having one episode.
I found myself continuously intrigued navigating this chapter. This is a good beginning to the world and story you are building! Also, I'm very new when it comes to omegaverse so I feel like I am learning a lot haha (I ended up doing some research outside of this video)!
Very much looking forward to the next chapter!
Since i couldn't relpy to your comment i made a new comment (it said to verify but the verify thing never showed up) The thing is that the space in which the hand moves seems to stil exist because when i moved my mouse sometimes the hand would go forward.
Thank you for reporting the issue. After looking into it, we've found that the broken masking you experienced is related to a system incompatibility with WebGL. It seems that your computer's GPU may not be fully supporting WebGL, which is why the visual issue is happening.
As a workaround, I recommend checking if your system supports WebGL properly or if it is falling back to Canvas, which might not support masking the same way. You could also try updating your GPU drivers or adjusting system settings to better handle WebGL.
ok i will look into it. thank you for the reply.
I really like the visuals but i somehow can't progress. The key mini game is broken for me and i dont know why. Instead of being white with a red box, it's just completely red. I already tried downloading the fixed version and deleting evrything and downloading it again but it is always the same.
Oh, no! I'm So sorry to hear that, can you provide an image?
This game is well-made with a dystopian environment that makes you afraid. Great visuals and good work done on it.
It was very fun and a little bit difficult, but for the most part I enjoyed it. Also, a question. Is a translation into other languages planned? I think many fans of your work would like to play without constantly using a translator.
MOREEEE
To start, I think this is a really interesting concept and this game has some gorgeous art. I quite like the menu upon completion of this EP and a good handful of the aesthetic choices made in this game. There are a lot of cgs / cutscenes in this game which showcase the artistic talent present in the work quite a bit which is also very nice. I do look forward to playing this in the future as a long time fan of RPGMaker horror games and a Himejoshi. ( °ヮ° )
But I did find playing this somewhat frustrating...
First of all, the minigames are surprisingly frequent and tedious for an entry to a series of games. They're vague in what they want you to do which means it'll likely take the player a moment to understand how to use and play through the minigames. This, sometimes, leads to death. And the death scene is also quite lengthy with zero option to skip it. Being booted back to the main menu on top of that, having to deal with failing tedious minigames more than once can feel super grating.
The minigames could benefit from clearer indicators ( in the form of instructions or markers ) , and shortening the requirements for completion to be a bit less punishing. ( only suggested due to the frequency of minigames, it can turn players away if they have to do a lot of work right away before they've even gotten to get very far into the game. ) It might also be helpful to clarify at some point this game alternates between keyboard and mouse quite often.( like the title screen, or the first time we have to use the mouse for something ) Because of the positioning of the player's hands on the keyboard to use traditional RPGMaker controls, switching between the two can feel a little bit jarring. Using WSAD controls is also a possible solution ( and there is a way to modify it in JS files rather than using an additional plugin if preferred! )
There's also a heavy amount of flashing present in cutscenes. I think the "effect" of effects can wear if used too often, so it might be ideal to use very flashy and screen altering effects less frequently since they can cause heavy eyestrain, as a note for the future.
Hopefully that's not too much, this game is already really great and has a ton of potential to be something incredible if made with great care. I'd like to see it do well in the future, so I hope this comment reads as helpful feedback rather than ill intentioned insults.
P.S - Im not sure if it was intentional but all of the game files can be accessed without a decompiler. I noticed right away the download comes with access to all assets, plugin list and potentially the project file.
Absolutely so fun to play!! Can't wait for EP2!! Highly recommend ;)
There's some though parts but that just makes it better and hard to get, love itt!!
Rinuuuuu, how can I contact you? I really want to translate your game into Spanish (πーπ)
Thank you so much for playing! The chat was hilarious talking about the OMEGAVERSE XD I promise, EPISODE 2 is gonna be super fun, lots of content, maps, lore and mini-games to explore :3 see you soon!
okok so i made an acount just to comment on this game cuz it was so damn amazing, firstly the art is beutiful, and the gameplay mechanics are soo coolll, one of the best horror games in this style that i played so i gotta give it praise, but i do have some questions, are there multiple endings for this episode? i assume not but i saw so many posibilitis, and yeah im gonna wait for the second episode:))) and sorry for some mistakes in my writing:
Please for the love of god wtf is the computer password. I tried multiplying the test temperatures and it's not working. I'm sure it's a lovely game but it'd be nice to be able to play it
You don't multiple! You put the two test numbers together.
SPOILERS,
It'd be 3938
This is such a good game, I really enjoyed it. Seriously, even just the intro itself got me into it, and the game didn't disappoint