An incremental game about building and optimizing your own transport network.

Use the mouse and left click to move around and interact and the scroll wheel to zoom in and out!

Wishlist on Steam!

This is just a demo, the full game will feature:

  • Achievements
  • Over 200 upgrades
  • Monuments, ports, boats, airports, planes and more!

Music by TALLBEARD STUDIOS

Published 1 day ago
StatusReleased
PlatformsHTML5
Rating
Rated 3.3 out of 5 stars
(3 total ratings)
AuthorScorpionDragon23
Made withGodot
Tags2D, Godot, Idle, Incremental, inde, Trains
LinksSteam

Comments

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(+1)

I think this game would be great if there was a way to ease the player into it. I tried playing it, and was entirely lost at the beginning. 

Thanks for the feedback! I'll add a tutorial on the next update for sure!

Thanks for playing the game!

I really love the mini metro/motorways vibe you have going on but I am a bit confused.

You're not really transporting people from one point to another, you just make lines that make money and have to hit x amount passed through a point to unlock new areas which results in the gameplay being squeeze as may bike lanes into the area as possible and spam intersections to increase revenue. (As opposed to optimizing traffic flow.) I'm not sure if I'm explaining this correctly. Is this the intended gameplay?

Bugs:
The area unlock below the starting area is broken and doesn't count bikes at all
The cash indicator moves out of the box in dark mode.

Suggestion:
Zoom function for upgrade tree

Thanks for playing and the feedback!

The idea is that at first is a bit random on how you place them but as you get more abilities on the tech tree it gets a bit more strategic. Thanks for the bugs report and the suggestions I'm already working on them and will update the game shortly!

Thanks a lot!

(+1)

The Tech tree UI has a few issues with overlapping and scaling. 

with multiple (3+) lines overlapping the hub seems hit and miss, and a general explanation of the hub would be nice. 

maybe decrease the train cost so it can be achieved in a more reasonable timeframe.

overall an interesting demo.

Thanks for playing and the feedback! I'll defenetly improve all those things, thanks again!