Open Source BSD Distributed Computing Software

Distributed Computing Software for BSD

Browse free open source Distributed Computing software and projects for BSD below. Use the toggles on the left to filter open source Distributed Computing software by OS, license, language, programming language, and project status.

  • Zenflow- The AI Workflow Engine for Software Devs Icon
    Zenflow- The AI Workflow Engine for Software Devs

    Parallel agents. Multi-agent orchestration. Specs that turn into shipped code. Zenflow automates planning, coding, testing, and verification.

    Zenflow is the AI workflow engine built for real teams. Parallel agents plan, code, test, and verify in one workflow. With spec-driven development and deep context, Zenflow turns requirements into production-ready output so teams ship faster and stay in flow.
    Try free now
  • Auth0 for AI Agents now in GA Icon
    Auth0 for AI Agents now in GA

    Ready to implement AI with confidence (without sacrificing security)?

    Connect your AI agents to apps and data more securely, give users control over the actions AI agents can perform and the data they can access, and enable human confirmation for critical agent actions.
    Start building today
  • 1
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
    Downloads: 0 This Week
    Last Update:
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  • Total Network Visibility for Network Engineers and IT Managers Icon
    Total Network Visibility for Network Engineers and IT Managers

    Network monitoring and troubleshooting is hard. TotalView makes it easy.

    This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
    Learn More
  • 5
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
    Downloads: 0 This Week
    Last Update:
    See Project
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