Open Source Mobile Operating Systems Game Engines

Game Engines for Mobile Operating Systems

Browse free open source Game Engines and projects for Mobile Operating Systems below. Use the toggles on the left to filter open source Game Engines by OS, license, language, programming language, and project status.

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  • 1
    Godot Engine

    Godot Engine

    Godot is a powerful cross-platform game engine

    Godot was created to provide a fully free, open source game development environment. To compile from source see the official docs here https://docs.godotengine.org/en/latest/development/compiling/
    Downloads: 427 This Week
    Last Update:
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  • 2
    Exult
    A game engine for running Ultima7 on modern operating systems, plus a map-editor and other tools for creating your own mods and games.
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    Downloads: 794 This Week
    Last Update:
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  • 3
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    Xash3D FWGS is an open-source fork and extension of the original GoldSrc-based engine (from the classic era of first-person shooters), aimed at providing compatibility with the original engine (e.g. games built on it) while extending and modernizing its capabilities. The engine supports multiple rendering backends (OpenGL, GLES, software fallback), modern platforms (desktop OSes, mobile, etc.), and updated features such as better multiplayer, voice chat, IPv6 support, improved virtual filesystem, and support for modern asset formats. For modders or fans of classic games, Xash3D FWGS offers a way to play or build games using the familiar GoldSrc workflow but with updated portability and features. Legacy mods and maps for supported games can often be used unchanged (or with minimal modifications), preserving the classic experience. At the same time, the engine’s enhancements — modern input support (gamepad, touch), modern OS compatibility, cross-platform builds.
    Downloads: 78 This Week
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  • 4
    GemRB Game Engine

    GemRB Game Engine

    GemRB is a portable open-source implementation of the Infinity Engine

    GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware's Infinity Engine. It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.
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    Downloads: 181 This Week
    Last Update:
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  • 5
    GDevelop

    GDevelop

    The game engine for everyone

    GDevelop is an open-source, cross-platform game development software designed to make creating HTML5 and native games easy for everyone. Experts and novices alike can create their own games with GDevelop as it is fast and easy to learn, requiring no knowledge in a specific programming language. What makes GDevelop unique and so easy to use is its powerful and intuitive event-based system. Events are a powerful way to build up your game logic, without having to learn a programming language. GDevelop also features ready-made behaviors for your game objects, and allows you to create new behaviors through the easy to learn events. And when you're done, you can publish your game just about anywhere-- web, iOS, Android, Windows, Mac, Linux and even Facebook Messenger. Making games has never been easier or faster than with GDevelop!
    Downloads: 35 This Week
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  • 6
    MineTest

    MineTest

    Open source voxel game engine with support for survival and crafting

    An open source voxel game engine.
    Downloads: 25 This Week
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  • 7
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective shaders are generated by the RTSS component with per-pixel specular lighting. Therefore the legacy render systems naturally have differences due to the use of fixed-function. However, when rendering diffuse surface both produce pixel-perfect results. Simple, easy to use OO interface designed to minimise the effort required to render 3D scenes, and to be independent of 3D implementation i.e. Direct3D/OpenGL.
    Downloads: 8 This Week
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  • 8
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    The Cocos Engine repository powers the open-source core of Cocos Creator, a cross-platform game engine and editor designed for building 2D and 3D games for web and native targets. It aims to simplify game creation and distribution, with support for high-performance rendering, physics, scene management, asset pipelines, and more. The engine is built using a mix of C++ (for performance-critical systems) and TypeScript/JavaScript (for scripting), enabling developers to script game logic while relying on a robust, high-performance core. Because of its cross-platform nature, games built with cocos-engine (via Cocos Creator) can target mobile, desktop, and web, making it a popular choice for developers wanting flexibility and broad reach. The engine includes extensive tooling and example/demo projects to demonstrate 2D and 3D physics, animation, UI and rendering capabilities.
    Downloads: 6 This Week
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  • 9
    HaxeFlixel

    HaxeFlixel

    Free, cross-platform 2D game engine powered by Haxe and OpenFL

    HaxeFlixel is an open-source 2D game framework built on top of the cross-platform toolkit Haxe + OpenFL, designed to allow developers to build games that can run on web, desktop, and mobile targets from a single codebase. Because it uses Haxe and OpenFL, HaxeFlixel games can compile to many targets: native desktop (Windows, macOS, Linux), mobile (Android, iOS), as well as web (HTML5), and even historically Flash. It is licensed under MIT and completely free for personal or commercial use. HaxeFlixel emphasizes ease of use and rapid development for 2D games — ideal for pixel-art platformers, card games, puzzles, or 2D action games. It includes common utilities and abstractions for sprites, animations, input handling, game loops, asset management, and state transitions, making it easier to build a complete game without reinventing core infrastructure. Because of this, it has been used for successful indie games and prototypes alike, and remains a popular choice among developers.
    Downloads: 6 This Week
    Last Update:
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  • 10
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    Luanti, originally known as Minetest, is a free, open-source voxel game engine and platform designed to let players, modders, and developers build and play diverse sandbox-style 3D worlds. Written in C++ for core performance and Lua for scripting, Luanti runs on multiple operating systems (Windows, macOS, Linux, BSD variants and even Android), making it highly accessible and cross-platform. Rather than being a single game, Luanti is meant as an engine and toolkit: individual “games” are actually collections of mods — written in Lua — that define terrain, items, NPCs, mechanics, and rules. This modular design enables rich customization and community-driven content: users can install new games, mods, and texture packs via a built-in content browser that draws from a central repository (ContentDB). Luanti supports both single-player and multiplayer via servers; players can host their own or join publicly listed ones, with server-side mods being applied automatically.
    Downloads: 5 This Week
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  • 11
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid choice for cross-platform game development.
    Downloads: 4 This Week
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  • 12
    Egret Engine

    Egret Engine

    Egret is a brand new open mobile game and application engine

    The Egret Engine is a HTML5 game engine. It provides modules to handle common game development tasks such as 2D and 3D rendering, GUI systems, and audio and resource management. The Egret engine is flexible and suitable for 2D or 3D projects. It allows developers to work without worrying about low-level browser implementation, HTML5 performance, or fragmentation issues. Egret projects are developed using TypeScript, which is a superset of JavaScript. Please refer to the TypeScript manual for more information. The Egret API and ActionScript3 (AS3) are very similar. It will be easy to get started with Egret if you are familiar with AS3. By default, the entry point for Egret game projects is src / Main.ts.
    Downloads: 4 This Week
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  • 13
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s open-source, Redot-Engine is potentially community-driven, allowing anyone to inspect, extend, or customize core functionalities. Its modularity and open nature make it attractive for indie developers or hobbyists who want to avoid heavyweight engines with lots of built-in assumptions. Even if the engine may not yet rival more mature engines in features or polish, its openness and design philosophy can offer an appealing balance between simplicity and flexibility.
    Downloads: 4 This Week
    Last Update:
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  • 14
    LiquidFun

    LiquidFun

    2D physics engine for games

    LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. It provides support for procedural animation of physical bodies to make objects move and interact in realistic ways. You can write LiquidFun code in C++, Java, or JavaScript. LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D. LiquidFun can be built for many different systems, including Android, iOS, Windows, OS X, Linux, and JavaScript. For applications on Google Play that integrate this tool, usage is tracked. This tracking is done automatically using the embedded version string (b2_liquidFunVersionString), and helps us continue to optimize it. Since this is open source, you are free to remove the version string but we would appreciate if you would leave it in.
    Downloads: 3 This Week
    Last Update:
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  • 15
    Urho3D

    Urho3D

    Urho3D Game engine

    Urho3D is a game engine made by developers, for developers. The code is clean and well-commented. Urho3D is free and will always be free. There is no hidden royalties. It is IDE-agnostic and has no vendor lock-in. Urho3D runs on Windows, Linux, macOS/iOS/tvOS, Android, and even on Raspberry Pi. It also runs on your browsers. You need an installed Urho3D library for the desired target platform to proceed. Although the Urho3D build system also supports linking the Urho3D library directly from its build tree, this quick start section will not be discussing it here. Assuming you have been following along from the previous section, execute the following commands to create a new UrhoApp project, and then build it. The build artifacts from DBE can be found in the usual location as the conventional (non-dockerized) build environment. In fact the build artifacts from DBE should function and work as if they are built using the conventional way too.
    Downloads: 3 This Week
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  • 16
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot allows developers to take new and existing Swift packages and use them as extensions for the Godot game engine.
    Downloads: 2 This Week
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  • 17
    Atomic Game Engine

    Atomic Game Engine

    The Atomic Game Engine is a multi-platform 2D and 3D engine

    Atomic Game Engine is an open-source, cross-platform game engine that supports both 2D and 3D game development, giving developers flexibility in choosing the style and scope of their projects. It provides a full suite of engine tools — rendering, scene management, input, asset pipelines, scripting (C++ and optionally JavaScript), and more — which allows teams or solo developers to build rich interactive applications and games without assembling disparate libraries. Because of this versatility, AtomicGameEngine is useful both for small indie games and more ambitious 3D or hybrid projects, especially if developers want an engine that doesn’t lock them into heavy runtime dependencies or license costs. Its architecture encourages modularity and ease of use while still giving access to powerful graphics and engine systems. For developers with C++ experience (or comfortable with JavaScript for scripting), AtomicGameEngine offers a balance between power and ease-of-use.
    Downloads: 1 This Week
    Last Update:
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  • 18
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
    Downloads: 20 This Week
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  • 19
    Erebus

    Erebus

    Real-time RPG for PC/tablet/phone; multiple quests and random dungeons

    Erebus is a 2D real-time role-playing game, for Windows, Linux, Symbian and Android. This is under development, though already playable with three quests. Classic point-n-click style RPG, with dungeons to explore, enemies to fight, NPCs to talk to, sub-quests to complete, scenery to interact with, weapons, treasure and other items to find. Also supports Rogue-like keyboard controls. Binaries available for Windows and Android. Linux must be compiled from source. Older versions are available for Symbian. I am also developing the underlying game engine so that it can potentially be used to create new RPGs.
    Downloads: 6 This Week
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  • 20
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 2 This Week
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  • 21

    New-ZenGL

    Cross-platform 2D game engine (+ full OpenGL, +full OpenGL ES )

    Downloads: 5 This Week
    Last Update:
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  • 22
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 2 This Week
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  • 23
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 1 This Week
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  • 24

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian, NDS, PSP... But, in current version, the engine only supports the following platforms: Windows, Linux, MacOS, Windows Mobile, Android, iPhone.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 25
    AndGraphics

    AndGraphics

    Android OpenGL Game Engine

    Downloads: 1 This Week
    Last Update:
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