Browse free open source Game Servers and projects for Linux below. Use the toggles on the left to filter open source Game Servers by OS, license, language, programming language, and project status.

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  • 1
    Sunshine

    Sunshine

    Self-hosted game stream host for Moonlight

    Sunshine is an open-source self‑hosted cloud gaming server that implements NVIDIA’s GameStream protocol. Compatible with Moonlight clients across platforms, it supports low‑latency streaming via software or hardware encoding (AMD/Intel/NVIDIA) and offers a browser‑based control UI for pairing.
    Downloads: 366 This Week
    Last Update:
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  • 2
    Scrabble3D
    <b>The project is continued at https://github.com/Scrabble3D. Find the latest program version under Binaries.</b> Scrabble3D is a highly customizable Scrabble game that not only supports Classic Scrabble and Superscrabble but also 3D games and own boards. You can play local against the computer or connect to a game server to find other players.
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    Downloads: 102 This Week
    Last Update:
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  • 3
    Nakama

    Nakama

    Distributed server for social and realtime games and apps

    Distributed server for social and real-time games and apps. Users can connect with friends, and join groups. A built-in social graph to see how users can be connected. Extend the server with custom logic written in Lua, TypeScript/JavaScript, or native Go code. Build scalable games and apps with a production-ready server used by ambitious game studios and app developers all around the world.
    Downloads: 14 This Week
    Last Update:
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  • 4
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of creatures are ready to fight, above and below ground, and as players level up they can compare themselves on a detailed stats website. The engine Marauroa provides a simple way of creating games on a portable and robust server architecture. Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It handles database access in a transparent way to store player accounts, character progress and the state of the world
    Downloads: 43 This Week
    Last Update:
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  • 5
    Docker Minecraft Server

    Docker Minecraft Server

    Docker image that provides a Minecraft Server for Java Edition

    A Docker image and CLI utility by "itzg" for running a complete Minecraft Java Edition server in a container. It automatically downloads the latest stable game version, supports mods, plugins, snapshots, and simplifies orchestration in Docker or Docker Compose environments.
    Downloads: 4 This Week
    Last Update:
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  • 6
    LinuxGSM

    LinuxGSM

    The command-line tool for quick, simple deployment and management

    LinuxGSM is the command-line tool for quick, simple deployment and management of Linux dedicated game servers. Traditionally game servers are not easy to manage yourself. Admins often have to spend hours messing around trying to get their server working. LinuxGSM is a command-line tool designed to be as simple as possible, allowing admins to spend less time on management and more time gaming. LinuxGSM will run on popular distros as long as the minimum requirements are met. Each game server has specific dependency requirements. Visit a specific game server installation page on the LinuxGSM website to check dependency requirements for the game server you want to install. LinuxGSM keeps itself and your game server updated. Using methods available from game developers to update including, SteamCMD, custom JSON or file archives, LinuxGSM can make sure you are running the latest version of your game server.
    Downloads: 3 This Week
    Last Update:
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  • 7
    Agones

    Agones

    Dedicated Game Server Hosting and Scaling for Multiplayer Games

    Multiplayer dedicated game servers anywhere. An open source, batteries-included, multiplayer dedicated game server scaling and orchestration platform that can run anywhere Kubernetes can run. Define and manage groups of ready-game servers through YAML configuration or API calls. Integrated SDK for managing game server lifecycle, health and configuration. Integration with OpenCensus for platform-independent game server metrics and monitoring dashboards. Agones replaces usual bespoke or proprietary cluster management and game server scaling solutions with a Kubernetes cluster that includes the Agones custom Kubernetes Controller and matching Custom Resource Definitions for GameServers, Fleets and more. With Agones, Kubernetes gets native abilities to create, run, manage and scale dedicated game server processes within Kubernetes clusters using standard Kubernetes tooling and APIs. This model also allows any matchmaker to interact directly with Agones via the Kubernetes API.
    Downloads: 2 This Week
    Last Update:
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  • 8
    MangosZero

    MangosZero

    Mangos ZERO is a server for World of Warcraft

    Mangos is an open source project written in C++. It's fast, runs on multiple platforms and stores game data in MySQL or MariaDB. It also has optional support for SOAP. The server supports a wide range of operating systems and various compiler platforms. In order to do that, we use various free cross-platform libraries and use CMake (v3.12+) to provide a cross-platform build system that adapts to your chosen operating system and compiler.
    Downloads: 2 This Week
    Last Update:
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  • 9
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy. A clean, uncluttered design and stable engine that has been used in several commercial products. A high-performance actor model (by a safe thread pool). Event and attribute-driven, making it clear and easy to maintain your business. Based on standard C++ development, ensuring cross-platform support. An existing C++ and C# game client for rapid development. Cross-platform support.
    Downloads: 2 This Week
    Last Update:
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  • 10
    PufferPanel

    PufferPanel

    PufferPanel is an open source game server management panel

    The simplest, free, open source game management panel. PufferPanel is an open source game server management panel designed to be easy to use and easy to install. PufferPanel supports Minecraft, Forge, Spigot, Sponge, Source Dedicated Servers, BungeeCord, PocketMine, Forge, and much more. In addition to being a free and open source project, PufferPanel provides an easy-to-use interface for everyone from individual users to large networks or companies. We strive to create a friendly community, and we would love for you to join us.
    Downloads: 2 This Week
    Last Update:
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  • 11
    Graph NotebookAmazon GameLift Unity

    Graph NotebookAmazon GameLift Unity

    Access GameLift resources and integrate GameLift into your Unity game

    The Amazon GameLift Plugin for Unity contains libraries and native UI that makes it easier to access GameLift resources and integrate GameLift into your Unity game. You can use the GameLift Unity Plugin to access GameLift APIs and deploy AWS CloudFormation templates for common gaming scenarios. Auth Only, this scenario creates a game backend service that performs only player authentication and no game server capability. It creates a Cognito user pool to store player authentication information, as well as an API gateway REST endpoint backed up AWS Lambda handlers to start a game and view game connection information. The Lambda handler always returns a 501 Error (Unimplemented). Single-Region Fleet, this scenario creates a game backend service with a single GameLift fleet. After player authenticates and starts a game (with a POST request to /start_game), a AWS Lambda handler searches for an existing viable game session with an open player slot on the fleet.
    Downloads: 1 This Week
    Last Update:
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  • 12
    Leaf

    Leaf

    A game server framework in Go (golang)

    Leaf, written in Go, is a open-source game server framework aiming to boost efficiency both in development and runtime. Simple APIs. Leaf tends to provide simple and plain interfaces which are always best for use. Self-healing. Leaf always tries to salvage the process from runtime errors instead of leaving it to crash. Multi-core support. Leaf utilize its modules and leaf/go to make use of CPU resouces at maximum while avoiding varieties of side effects may be caused. Each module runs inside a separate goroutine. Modules communicate with one another via a light weight RPC channel(leaf/chanrpc). Leaf suggests not to take in too many modules in your game server implementation. Gate module, for management of connection. Login module, for user authentication. Game module, for the main business.
    Downloads: 1 This Week
    Last Update:
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  • 13
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 1 This Week
    Last Update:
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  • 14
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. Use the game-executor project to increase the asynchronous event global service in the game, support event sharding, and balance asynchronous execution event logic. Use netty's proxy mode to increase gateway proxy forwarding.
    Downloads: 1 This Week
    Last Update:
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  • 15
    Uptime Kuma

    Uptime Kuma

    A fancy self-hosted monitoring tool

    Uptime Kuma is an easy-to-use self-hosted monitoring tool. It is a temporary live demo, all data will be deleted after 10 minutes. Use the one that is closer to you, but I suggest that you should install and try it out for the best demo experience. Monitoring uptime for HTTP(s) / TCP / HTTP(s) Keyword / Ping / DNS Record / Push / Steam Game Server / Docker Containers. Notifications via Telegram, Discord, Gotify, Slack, Pushover, Email (SMTP), and 90+ notification services, click here for the full list.
    Downloads: 1 This Week
    Last Update:
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  • 16
    Shoddy Battle (later known as Pokémon Lab) is a Pokémon simulator created by Cathy and bearzly and first released in July 2007. It allows users to play Pokémon matches against other people online. Shoddy Battle was highly influential on the game of competitive Pokémon because it was free and open source, scalable (700,000 battles per month during its peak), user customisable and extensible, and it provided unprecedented statistical data on player skill and Pokémon usage trends. Visit the web site for more information.
    Downloads: 16 This Week
    Last Update:
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  • 17
    Alternative Lineage 2 Game Server written in Java.
    Downloads: 3 This Week
    Last Update:
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  • 18
    Live Game Server List (LGSL)

    Live Game Server List (LGSL)

    LGSL (Live Game for PHP 5.4-8+: online status for various gameservers

    LGSL (Live Game Server List) for PHP 5.4-8.3+: online status for Discord, FiveM, Rust, CS, SA:MP, GMOD, Minecraft, Source Query, etc.
    Downloads: 3 This Week
    Last Update:
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  • 19
    Gamer's Proxy

    Gamer's Proxy

    Proxy for games that emulates network conditions like ping and lag.

    Ever played a competitive game with a friend in which one of you hosted the server on their own machine? Ever thought that it's unfair that one person's ping is zero and the other one's is 80? This is an open-source program that can emulate constant ping, ping spikes and packet losses. Download, extract wherever you want, launch the executable and read the instructions that are conveniently placed in the main window of the program. This program allows gamers to fake their ping and packet loss. Only games which allow direct IP connections are supported - this program will not emulate the game server and will not advertise itself on any master server of any game. The idea is this: game client -> proxy -> game server Demonstration video: http://youtu.be/2VWNhmfD1Qk
    Downloads: 5 This Week
    Last Update:
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  • 20
    PHP Utilities for PvPGN is a collection of PHP scripts that allow website integration with a PvPGN game server, to display server status, ladder pages, etc.
    Downloads: 2 This Week
    Last Update:
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  • 21
    LASANGE aims at creating a mostly-automated LAN session administration and management system. It will provide game server management (rapid deployment of game servers) and tournament management in a more advanced and automated way than other systems.
    Downloads: 3 This Week
    Last Update:
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  • 22
    A PHP 5 library for querying game servers. Currently supporting over 160 games, including source (half-life), unreal and quake engine games, ase & gamespy protocols. Newer games supported are Crysis & Call of Duty 5. Also supports Teamspeak 2.
    Downloads: 1 This Week
    Last Update:
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  • 23
    This project is to create a game server launcher, for games like Quake3 and possibly direct play games such as Age of Empires. This program is to be run as a background process and launch the game server much like HEAT used to work. Currently working on a
    Downloads: 2 This Week
    Last Update:
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  • 24
    Apple Game Server 3.1

    Apple Game Server 3.1

    Upload games to legacy apple // computers via serial and no floppies!

    This java (version 6 or higher) program allows you to send games directly to an old apple // computer with no need for floppies, only a serial cable. No hardware modification is necessary, you only need a working serial connection. A cousin of this project can be found here: http://asciiexpress.net/gameserver/ (Thanks Egan!)
    Downloads: 1 This Week
    Last Update:
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  • 25

    FreeMUD

    A free Python 3 text-based MUD game server

    FreeMUD is a free text-based MUD game server designed from the ground up using Python 3. A minimum of Python 3.3 is required to run this program due to its use of the new python socket method "detach()" and bugfixes to the detach() method that were implemented as of Python version 3.3. Note: The project is currently in a semi-barebones, alpha-ish state. A number of planned features are not yet implemented, while others are in the process of being implemented and may not yet be complete.
    Downloads: 1 This Week
    Last Update:
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