Showing 2 open source projects for "write floppy image"

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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
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  • Incredable is the first DLT-secured platform that allows you to save time, eliminate errors, and ensure your organization is compliant all in one place. Icon
    Incredable is the first DLT-secured platform that allows you to save time, eliminate errors, and ensure your organization is compliant all in one place.

    For healthcare Providers and Facilities

    Incredable streamlines and simplifies the complex process of medical credentialing for hospitals and medical facilities, helping you save valuable time, reduce costs, and minimize risks. With Incredable, you can effortlessly manage all your healthcare providers and their credentials within a single, unified platform. Our state-of-the-art technology ensures top-notch data security, giving you peace of mind.
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    Aspose for Spring.Java

    Aspose for Spring.Java

    Aspose for Spring.Java provides Aspose API samples for Spring.Java.

    Aspose for Spring.Java provides usage samples / sourcecodes for the demonstration of Aspose API for Java by extending famous Spring Java PetClinic Sample Web Application. This extension of "Spring Java PetClinic Sample Web Application" also shows the Integration of Aspose APIs with Spring MVC, JSP and Maven Project. Latest Release: v1.1
    Downloads: 1 This Week
    Last Update:
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  • 2

    PDEGraphics2D

    Output Processing script from Java AWT/Swing paint call

    Use PDEGraphics2D to create Processing vector graphics script files and deploy them in HTML. To create a PDEGraphics2D instance, pass the constructor an instance of a standard Graphics2D object, together with the size of the canvas to paint: PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, int w, int h) or PDEGraphics2D g= new PDEGraphics2D(Graphics2D g, Dimension d) Alternatively, pass the component to paint as the input to one of the static paint methods: PDEGraphics2D...
    Downloads: 0 This Week
    Last Update:
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