Open Source C++ Networking Software for Linux

C++ Networking Software for Linux

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Browse free open source C++ Networking Software for Linux and projects below. Use the toggles on the left to filter open source C++ Networking Software for Linux by OS, license, language, programming language, and project status.

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  • 1
    LocoNet over TCP
    Client-server based software that talks to Digitrax LocoNet. TCP server talks through a hardware interface (e.g. LocoBuffer) to LocoNet. (User interface) clients talk to that server.
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    Downloads: 16 This Week
    Last Update:
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  • 2
    Dreamos is an operating system developed on Sega Dreamcast to be ported to an array of embedded devices. The goal of the project is to be able to run non-ported Unix programs on the Sega Dreamcast and other embedded devices with ease and POSIX compliance
    Downloads: 3 This Week
    Last Update:
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  • 3
    A real-time packet sniffer / analyzer for Dark Age of Camelot (DAoC).
    Downloads: 2 This Week
    Last Update:
    See Project
  • 4
    Rcon Controller for SA:MP

    Rcon Controller for SA:MP

    SA:MP server administration filterscript

    Rcon Controller: a SA:MP server administration tool. aims to provide real-time graphic/console monitoring / Instant managing. developed by CoolGuy.
    Downloads: 1 This Week
    Last Update:
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  • Total Network Visibility for Network Engineers and IT Managers Icon
    Total Network Visibility for Network Engineers and IT Managers

    Network monitoring and troubleshooting is hard. TotalView makes it easy.

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  • 5
    CGC Server
    This is the Server side of the Classic Game Collection (CGC)
    Downloads: 0 This Week
    Last Update:
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  • 6
    Contention Wars: An open source Half-Life mod. We aim to include alot of original ideas along with some old but tweaked ones.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    DyConnect is a cross-platform networking library for C++. Features include: synchronized variables for rapid development of networked games, multi-threaded TCP/IP, low-level UDP sockets, support for IPv4 and IPv6, and data compression.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Forevermore is planed as a graphical 3D MUD, using mysql, opengl and pike. Our aim is not cool graphics and sound, but nice Roleplay. The Game uses a simple 3D engine for the beginning. Basic ruleset is Ad&d 3rd edition, but modified for fair PvP.
    Downloads: 0 This Week
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  • 9
    HLWatcher is a crossplatform Counter Strike servers monitoring tool.
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 10
    IO_Crusher is a C++ multithreaded library that permits to handle a huge number of sockets and provide the best responsiveness using the bandwidth as fast as possible. The library is especially designed to be integrated into an Online Game Server.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Lan Over IP is a client/server application which emulates a local area network (LAN) over the internet. It can be useful for playing games in LAN mode even if you are not in the same network.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Limph Is Monitoring Pingable Hosts. Written in PHP(multi-DB) for portability, Limph provides ICMP, UDP, TCP and agent checks of grouped network hosts with email notification. Limph is completely web-configurable, an advantage over similar applications.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    This project contains several of programs written in Java and Visual Basic. There is VFDOutputter for sending text to a VFD or LCD, a console and gui Java Ultima Online client, subnet calc, Pacman, Galaxian, a Windows wallpaper changer, proxy and more.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
    Downloads: 0 This Week
    Last Update:
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  • 15
    Sokuwort is an advanced networking API, designed for ease of use, high power functions and high speed, supporting advanced features such as UPnP.
    Downloads: 0 This Week
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  • 16
    The Black Legacy is an MMORPG develop under linux ,but also works on Windows system,We are using OpenGL and SDL to make a 3D fantasy Sci Fi game
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    XLattice is a communications infrastructure for server-assisted peer-to-peer networks. Initial implementation is Java (and so platform-independent) with C/C++ for Linux and then Windows to follow.
    Downloads: 0 This Week
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  • 18
    The Torque Network Library is a robust, secure, easy to use cross-platform C++ networking API designed for high performance simulations and games. The network architecture in TNL has powered some of the best internet multiplayer action games to date.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    A cross platform, LGPL networking library that offers RPC and Object Replication using UDP and a protocol to most efficiently detect and recover from packet loss.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    ghlrcon is gtk based half life server monitoring software (simmilar to HLSW)
    Downloads: 0 This Week
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    See Project
  • 21
    a KDE front end to the 'mon' monitors.
    Downloads: 0 This Week
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  • 22
    pymon is an open source network and process monitoring solution implemented in python. The interface and conifiguration is designed to be easily and rapidly deployed, saving on time and overhead often associated with other monintoring solutions
    Downloads: 0 This Week
    Last Update:
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  • 23
    this is another bomberman clone running on win32 systems, pocket pcs and smartphones with rudimentary network capabilities David Bührer, Felix Zikesch and I wrote in 2003. sourcecode, documentation and binaries available at www.smartblaster.net.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    uIrcBot is a irc bot written in C++ for windows and unix. The bot can publish game-events from a counterstrike game server on an irc channel. The project includes a flexible and easy irc lib which handles the irc-events.
    Downloads: 0 This Week
    Last Update:
    See Project
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