/////////////////////////////////////////////////////////////////////////////
// Name: win32/timer.cpp
// Purpose:
// Author: Joachim Buermann
// Id: $Id: timer.cpp,v 1.2 2004/11/30 12:39:17 jb Exp $
// Copyright: (c) 2001 Joachim Buermann
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include <stdio.h>
#include <stdlib.h>
#ifdef WIN32
#include <windows.h>
# ifndef DWORD_PTR
# define DWORD_PTR DWORD*
# endif
#endif
#include "ctb-0.16/timer.h"
namespace ctb {
static void WINAPI timer_fnc(UINT uTimerID,
UINT uMsg,
DWORD_PTR dwUser,
DWORD_PTR dw1,
DWORD_PTR dw2)
{
timer_control *tc = (timer_control*)dwUser;
if(tc->exitfnc) tc->exitfnc(NULL);
if(tc->exitflag) *tc->exitflag = 1;
tc->stop = 0;
};
Timer::Timer(unsigned int msecs,int* exitflag,void*(*exitfnc)(void*))
{
control.msecs = msecs;
if(!control.msecs) control.msecs = 1;
control.exitflag = exitflag;
control.exitfnc = exitfnc;
control.stop = 0;
};
Timer::~Timer()
{
stop(); // stop the thread
};
int Timer::start()
{
stop();
control.stop = timeSetEvent(control.msecs,
(control.msecs > 10) ? 5 : 1,
(LPTIMECALLBACK) timer_fnc,
(DWORD) &control,
TIME_ONESHOT | TIME_CALLBACK_FUNCTION);
return 0;
};
int Timer::stop()
{
if (control.stop)
timeKillEvent(control.stop);
control.stop = 0;
return 0;
};
void kill_all_timer()
{
};
void sleepms(unsigned int ms)
{
// set the granularity of Sleep() for the application, that
// calls it so Sleep(1) will truly sleep for just a millisecond,
// rather than the default 10!
// See: http://www.geisswerks.com/ryan/FAQS/timing.html
timeBeginPeriod(1);
SleepEx(ms,false);
timeEndPeriod(1);
};
} // namespace ctb