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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="FPS" />
		<Option pch_mode="0" />
		<Option compiler="gcc" />
		<Build>
			<Target title="Debug">
				<Option output="bin/Debug/FPS" prefix_auto="1" extension_auto="1" />
				<Option object_output="obj/Debug/" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Option projectLinkerOptionsRelation="2" />
				<Compiler>
					<Add option="-g" />
					<Add option="-D__WXDEBUG__" />
					<Add directory="$(#wx)/lib/gcc_lib/mswud" />
					<Add directory="include" />
				</Compiler>
				<ResourceCompiler>
					<Add directory="$(#wx)/lib/gcc_lib/mswud" />
				</ResourceCompiler>
				<Linker>
					<Add library="libwxmsw32ud_ribbon.a" />
					<Add library="libwxmsw32ud_xrc.a" />
					<Add library="libwxmsw32ud_aui.a" />
					<Add library="libwxbase32ud_xml.a" />
					<Add library="libwxmsw32ud_adv.a" />
					<Add library="libwxmsw32ud_html.a" />
					<Add library="libwxmsw32ud_core.a" />
					<Add library="libwxbase32ud.a" />
					<Add library="libwxpngd.a" />
					<Add library="libwxjpegd.a" />
					<Add library="libwxtiffd.a" />
					<Add library="libwxzlibd.a" />
					<Add library="libwxregexud.a" />
					<Add library="libwxexpatd.a" />
					<Add directory="$(#wx)/lib/gcc_lib" />
				</Linker>
			</Target>
			<Target title="Release">
				<Option output="bin/Release/FPS" prefix_auto="1" extension_auto="1" />
				<Option object_output="obj/Release/" />
				<Option type="0" />
				<Option compiler="gcc" />
				<Option projectLinkerOptionsRelation="2" />
				<Compiler>
					<Add option="-O2" />
					<Add directory="$(#wx)/lib/gcc_lib/mswu" />
					<Add directory="include" />
				</Compiler>
				<ResourceCompiler>
					<Add directory="$(#wx)/lib/gcc_lib/mswu" />
				</ResourceCompiler>
				<Linker>
					<Add option="-s" />
					<Add library="libwxmsw32u_ribbon.a" />
					<Add library="libwxmsw32u_xrc.a" />
					<Add library="libwxmsw32u_aui.a" />
					<Add library="libwxbase32u_xml.a" />
					<Add library="libwxmsw32u_adv.a" />
					<Add library="libwxmsw32u_html.a" />
					<Add library="libwxmsw32u_core.a" />
					<Add library="libwxbase32u.a" />
					<Add library="libwxpng.a" />
					<Add library="libwxjpeg.a" />
					<Add library="libwxtiff.a" />
					<Add library="libwxzlib.a" />
					<Add library="libwxregexu.a" />
					<Add library="libwxexpat.a" />
					<Add directory="$(#wx)/lib/gcc_lib" />
				</Linker>
			</Target>
		</Build>
		<VirtualTargets>
			<Add alias="All" targets="Debug;Release;" />
		</VirtualTargets>
		<Compiler>
			<Add option="-pedantic" />
			<Add option="-Wextra" />
			<Add option="-Wall" />
			<Add option="-mthreads" />
			<Add option="-Winvalid-pch" />
			<Add option="-include wx_pch.h" />
			<Add option="-D__GNUWIN32__" />
			<Add option="-D__WXMSW__" />
			<Add option="-DwxUSE_UNICODE" />
			<Add option="-DWX_PRECOMP" />
			<Add directory="$(#wx)/include" />
		</Compiler>
		<ResourceCompiler>
			<Add directory="$(#wx)/include" />
		</ResourceCompiler>
		<Linker>
			<Add option="-mthreads" />
			<Add library="libkernel32.a" />
			<Add library="libuser32.a" />
			<Add library="libgdi32.a" />
			<Add library="libwinspool.a" />
			<Add library="libcomdlg32.a" />
			<Add library="libadvapi32.a" />
			<Add library="libshell32.a" />
			<Add library="libole32.a" />
			<Add library="liboleaut32.a" />
			<Add library="libuuid.a" />
			<Add library="libcomctl32.a" />
			<Add library="libwsock32.a" />
			<Add library="libshlwapi.a" />
			<Add library="libversion.a" />
			<Add library="liboleacc.a" />
			<Add library="libuxtheme.a" />
		</Linker>
		<Unit filename="include/FPSApp.h" />
		<Unit filename="include/FPSMain.h" />
		<Unit filename="include/SplitThread.h" />
		<Unit filename="include/fpsSplit.h" />
		<Unit filename="include/wx_pch.h" />
		<Unit filename="resource.rc">
			<Option compilerVar="WINDRES" />
		</Unit>
		<Unit filename="src/FPSApp.cpp" />
		<Unit filename="src/FPSMain.cpp" />
		<Unit filename="src/SplitThread.cpp" />
		<Unit filename="src/fpsSplit.cpp" />
		<Unit filename="wxsmith/FPSframe.wxs" />
		<Extensions>
			<wxsmith version="1">
				<gui name="wxWidgets" src="FPSApp.cpp" main="FPSFrame" init_handlers="necessary" language="CPP" />
				<resources>
					<wxFrame wxs="wxsmith/FPSframe.wxs" src="FPSMain.cpp" hdr="FPSMain.h" fwddecl="0" i18n="1" name="FPSFrame" language="CPP" />
				</resources>
			</wxsmith>
		</Extensions>
	</Project>
</CodeBlocks_project_file>
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