FreePictureSplitter Code
An easy-to-use, simple but powerful picture splitter.
Status: Alpha
Brought to you by:
gclef
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <CodeBlocks_project_file> <FileVersion major="1" minor="6" /> <Project> <Option title="FPS" /> <Option pch_mode="0" /> <Option compiler="gcc" /> <Build> <Target title="Debug"> <Option output="bin/Debug/FPS" prefix_auto="1" extension_auto="1" /> <Option object_output="obj/Debug/" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> <Compiler> <Add option="-g" /> <Add option="-D__WXDEBUG__" /> <Add directory="$(#wx)/lib/gcc_lib/mswud" /> <Add directory="include" /> </Compiler> <ResourceCompiler> <Add directory="$(#wx)/lib/gcc_lib/mswud" /> </ResourceCompiler> <Linker> <Add library="libwxmsw32ud_ribbon.a" /> <Add library="libwxmsw32ud_xrc.a" /> <Add library="libwxmsw32ud_aui.a" /> <Add library="libwxbase32ud_xml.a" /> <Add library="libwxmsw32ud_adv.a" /> <Add library="libwxmsw32ud_html.a" /> <Add library="libwxmsw32ud_core.a" /> <Add library="libwxbase32ud.a" /> <Add library="libwxpngd.a" /> <Add library="libwxjpegd.a" /> <Add library="libwxtiffd.a" /> <Add library="libwxzlibd.a" /> <Add library="libwxregexud.a" /> <Add library="libwxexpatd.a" /> <Add directory="$(#wx)/lib/gcc_lib" /> </Linker> </Target> <Target title="Release"> <Option output="bin/Release/FPS" prefix_auto="1" extension_auto="1" /> <Option object_output="obj/Release/" /> <Option type="0" /> <Option compiler="gcc" /> <Option projectLinkerOptionsRelation="2" /> <Compiler> <Add option="-O2" /> <Add directory="$(#wx)/lib/gcc_lib/mswu" /> <Add directory="include" /> </Compiler> <ResourceCompiler> <Add directory="$(#wx)/lib/gcc_lib/mswu" /> </ResourceCompiler> <Linker> <Add option="-s" /> <Add library="libwxmsw32u_ribbon.a" /> <Add library="libwxmsw32u_xrc.a" /> <Add library="libwxmsw32u_aui.a" /> <Add library="libwxbase32u_xml.a" /> <Add library="libwxmsw32u_adv.a" /> <Add library="libwxmsw32u_html.a" /> <Add library="libwxmsw32u_core.a" /> <Add library="libwxbase32u.a" /> <Add library="libwxpng.a" /> <Add library="libwxjpeg.a" /> <Add library="libwxtiff.a" /> <Add library="libwxzlib.a" /> <Add library="libwxregexu.a" /> <Add library="libwxexpat.a" /> <Add directory="$(#wx)/lib/gcc_lib" /> </Linker> </Target> </Build> <VirtualTargets> <Add alias="All" targets="Debug;Release;" /> </VirtualTargets> <Compiler> <Add option="-pedantic" /> <Add option="-Wextra" /> <Add option="-Wall" /> <Add option="-mthreads" /> <Add option="-Winvalid-pch" /> <Add option="-include wx_pch.h" /> <Add option="-D__GNUWIN32__" /> <Add option="-D__WXMSW__" /> <Add option="-DwxUSE_UNICODE" /> <Add option="-DWX_PRECOMP" /> <Add directory="$(#wx)/include" /> </Compiler> <ResourceCompiler> <Add directory="$(#wx)/include" /> </ResourceCompiler> <Linker> <Add option="-mthreads" /> <Add library="libkernel32.a" /> <Add library="libuser32.a" /> <Add library="libgdi32.a" /> <Add library="libwinspool.a" /> <Add library="libcomdlg32.a" /> <Add library="libadvapi32.a" /> <Add library="libshell32.a" /> <Add library="libole32.a" /> <Add library="liboleaut32.a" /> <Add library="libuuid.a" /> <Add library="libcomctl32.a" /> <Add library="libwsock32.a" /> <Add library="libshlwapi.a" /> <Add library="libversion.a" /> <Add library="liboleacc.a" /> <Add library="libuxtheme.a" /> </Linker> <Unit filename="include/FPSApp.h" /> <Unit filename="include/FPSMain.h" /> <Unit filename="include/SplitThread.h" /> <Unit filename="include/fpsSplit.h" /> <Unit filename="include/wx_pch.h" /> <Unit filename="resource.rc"> <Option compilerVar="WINDRES" /> </Unit> <Unit filename="src/FPSApp.cpp" /> <Unit filename="src/FPSMain.cpp" /> <Unit filename="src/SplitThread.cpp" /> <Unit filename="src/fpsSplit.cpp" /> <Unit filename="wxsmith/FPSframe.wxs" /> <Extensions> <wxsmith version="1"> <gui name="wxWidgets" src="FPSApp.cpp" main="FPSFrame" init_handlers="necessary" language="CPP" /> <resources> <wxFrame wxs="wxsmith/FPSframe.wxs" src="FPSMain.cpp" hdr="FPSMain.h" fwddecl="0" i18n="1" name="FPSFrame" language="CPP" /> </resources> </wxsmith> </Extensions> </Project> </CodeBlocks_project_file>