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Collision detection speedup - Fixed multiple instances of redundant calculation of rotation quaternion from transf, which already caches the rotation matrix

jon-weisz 2015-05-01

changed /trunk/include/bbox_inl.h
changed /trunk/src/Collision/Graspit/collisionModel.cpp
changed /trunk/src/contact.cpp
/trunk/include/bbox_inl.h Diff Switch to side-by-side view
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/trunk/src/Collision/Graspit/collisionModel.cpp Diff Switch to side-by-side view
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/trunk/src/contact.cpp Diff Switch to side-by-side view
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